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lord_wc

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About lord_wc

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    (2) Evoker
  1. Good rule. Like mine where I don't really care about people's whining that go all out ad hominem instead of trying to argue my points.
  2. I think you have mistaken DLC with an xp boost. Those DLC give you content to play, not power to make the rest of the game even more unbalanced than it already is. No, you have mistaken this DLC with content. A fight DLC is not content, there are only two reasons to buy it: 1) enjoyable and challenging fights (since for Obsidian this lately meant statbuffing enemies and keep the overly sophisticated 'let's bumrush the closest character' combat script, you are guaranteed to not get any of this) 2) rewards (as the level cap is incredibly low and you can reach it halfway into the game alr
  3. I won't buy the DLC just for the offchance that they made a working AI. My guess that these fights are 'difficult' because the enemies have numerical superiority or overbuffed stats, it's not their approach, composition or scripting that makes the fights challenging. And the base game and first DLC has enough wet sponge fights already. The base game itself is not challenging as all that enemies get are just flat more stats. The only challenge on my PotD solo run with god's challenge were not falling asleep until I dwindle the enemy hp away. I'm really curious, did they do better scrip
  4. Huh, pointless to buy then. A fight DLC that doesn't even give you XP, lol.
  5. The point exactly is that you don't play your class' full range of abilities because you are capped at 20. It's the same as if your available money was limited. Or you could just read 200 characters, the rest was cut off. And no one is talking about throwing levels at the PC. I'm talking about half of the game not being useless from xp's point, because currently it is. And the leveling system is the strong point of this game, the combat AI is incredibly dumb and the story is a mediocre collection of cliché. Character building on the other hand is incredibly well made, the multiclassing mi
  6. The problem is the moment they take out leveling you will compare the game on the story you get. And I do think PoE really doesn't want to be compared on story with witcher/DoS or even Tower of Time just to name a few. The story in this game doesn't really live up to Obsidian standards, that's true for the DLC as well.They did a very good leveling/class system which takes the game on its back and makes it fun. Let's be honest, the story (even in the first) is mediocre at best - it's in the ballpark of TESO and that's an MMO. They offer a product. I gave feedback on that product. It's no di
  7. The problem is the moment they take out leveling you will compare the game on the story you get. And I do think PoE really doesn't want to be compared on story with witcher/DoS or even Tower of Time just to name a few. The story in this game doesn't really live up to Obsidian standards, that's true for the DLC as well. They did a very good leveling/class system which takes the game on its back and makes it fun. Let's be honest, the story (even in the first) is mediocre at best - it's in the ballpark of TESO and that's an MMO. They offer a product. I gave feedback on that product. It's no
  8. On the other hand that means that anyone that doesn't have the DLCs will be out of luck. Or they completely separate progression when you gain the same amount of xp within the base game or base game + DLCs. Which both just reek of unprofessionalism and lazy game design. The proper solution is increasing cap - no surprise that every game does that with DLC and expansions, otherwise you are paying to actually get less.
  9. I pretty much enjoyed the DLC, however two more of these and I will go mad. I capped out halfway through the BoW - despite doing basically just the main quest and grabbing important loot. This means that probably half of the game is untouched, as I don't need loot, xp or money (and let's be honest the quests aren't complex or good enough to rerun them for the 10th time). I also understand that you are most likely too lazy to do more levels and power levels, but you really should do at least something so half of the game isn't worthless for us. Remeber BG where you could remove the cap? I
  10. Lol, of course, only you understand this game, everyone else is clowning around in the dark, but you are here to shine light for us with your incredible mind. You are looking down on other players, meanwhile you have no understanding of balance, you actually cannot even identify the core problem with this game. Instead you just push some stupid agenda what puts boredom tolerance on a pedestal.
  11. What you completely miss is nothing the self-proclaimed hardcore gamers said actually makes the game more difficult. It only makes it fights longer. If you think your victory is 'hard-won' because you were able to sit in front of the screen watching that bunny's hp drop 1%/hit, while think a properly built character just blows it up in 2 seconds, the problem isn't with the game, it's with you. Making the fights drawn out and boring by either inflating enemy hp or scaling back player damage won't make the game hardcore. It will make it just boring. I'm pretty sure giving enemies at le
  12. What you completely miss is nothing the self-proclaimed hardcore gamers said actually makes the game more difficult. It only makes fights longer. If you think your victory is 'hard-won' because you were able to sit in front of the screen watching that bunny's hp drop 1%/hit, while think if a properly built character just blows it up in 2 seconds is broken and needs a nerf, the problem isn't with the game, it's with you. Making the fights drawn out and boring by either inflating enemy hp or scaling back player damage won't make the game hardcore. It will make it just boring.
  13. True, I'm tired of all my characters being green. I'll think of a good solution and add to the OP. Because the game has 0 replayability due to being trivial AF atm? Yet here I am replaying this the 3rd time, while I quit from 1 when I finished TCS on the last patch, as it devolved to a wet noodle fight simulator due to people like you. Powerful abilities are fun, they should fix bugs (like inifinte cloaking and spell sniping), maybe add some AI or limit the most powerful abilities by resource cost. What you ask is gutting the game from any and all fun. Honestly castrating the first
  14. Why do people ask for nerfs in a single player game? Just because you personally don't find something fun, it doesn't mean everyone else agrees with your preferences.
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