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Wbino

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Posts posted by Wbino

  1.  

    I think it was idiotic for Obsidian to make the expansion a side quest and not a continuation of the story. I started out loving this game but after nearing the end I just didnt care....

      With a continuation I could have gone forward if I wanted..

     The way it is now its like a part of the game they didn't finish in time for the initial release..and that's probably the truth.....

    Wont get POE 2 cause the story was a convoluted mess and my characters being this size didn't help my immersion.

     Just for clarification I bought TWO COPIES of POE , one for me and one for my nephew( who never got into it) .

     

    It's perfectly all right to not like things, even when you invested in 'em. No need to invent justifications - the game is finished, its not convoluted or messy ... and why does character size detract from immersion? They're even bigger than in the old Infinity engine games.

     

    Don't buy the next game if PoE didn't click with you, that's a perfectly good explanation on its own. Taste is subjective after all.

     

     

    I didn't invent a justification...I stated my opinion.

      Your trying to tell me my opinion has no justification......   :)

  2. I think it was idiotic for Obsidian to make the expansion a side quest and not a continuation of the story. I started out loving this game but after nearing the end I just didnt care....

      With a continuation I could have gone forward if I wanted..

     The way it is now its like a part of the game they didn't finish in time for the initial release..and that's probably the truth.....

    Wont get POE 2 cause the story was a convoluted mess and my characters being this size didn't help my immersion.

     Just for clarification I bought TWO COPIES of POE , one for me and one for my nephew( who never got into it) .

  3. If you want a story, people to interact with you HAVE to recruit the pre made characters.

    I intially made one NPC but when I realized she would be a silent partener, I dropped her for a pre made.

    Even the main character could have had a back story and a name if done right, with some player choices.

    Mass Effect has a named character with some input by the player and that doesn't make it any less of an RPG.

  4.    In a perfect world with a bigger budget party interactions would have been DAO style with full cut-scenes. 

    An idea I had would not cost much, just use the party portraits and make them full screen when talking with comic book bubbles coming along with the spoken word. 

       Or the could use the same type of art work used in the swimming, climbing, jumping interactions with the characters drawn while the spoken interactions take place.

     

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