Jump to content
View in the app

A better way to browse. Learn more.

Obsidian Forum Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Hadrian_II

Initiates
  • Joined

  • Last visited

  1. I have the same error, i tried to upload log and save, but it says upload failed :/ but i suspect the interesting part to be this -------- LEVEL LOAD COMPLETE -------- Level = AR_1002_Od_Nua_Xaurip_Base. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 44.948002 ms Checking to instantiate global... (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Checking to instantiate in game global... (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Unloading 26 Unused Serialized files (Serialized files now loaded: 4 / Dirty serialized files: 0) Unloading 24439 unused Assets to reduce memory usage. Loaded Objects now: 71089. Total: 202.301987 ms (FindLiveObjects: 4.703000 ms CreateObjectMapping: 6.429000 ms MarkObjects: 49.320000 ms DeleteObjects: 141.503006 ms) Asset not found at path: Art/Character/Female/Textures/Body/BP/BP02/m_F_Skin_V02 (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Asset not found at path: Art/Character/Female/ELF/Facialhair/F_ELF_Facialhair02 (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Asset not found at path: Art/Character/Female/ELF/Facialhair/F_ELF_Facialhair02 (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) PE_GameRender::Start() - No light environments found in scene (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) CRE_Wolf_Animal_Companion(Clone)_6_6 doesn't have an associated prefab. Trying to recreate from known data, this object may not work correctly. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) CRE_Wolf_Animal_Companion(Clone)_6_6_6 doesn't have an associated prefab. Trying to recreate from known data, this object may not work correctly. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) CRE_Wolf_Animal_Companion(Clone)_6_6 was replaced by CRE_Wolf_Animal_Companion(Clone)_6_6_6. They have the same guid! (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) CRE_Wolf_Animal_Companion(Clone)_6_6_6 doesn't have an associated prefab. Trying to recreate from known data, this object may not work correctly. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) CRE_Wolf_Animal_Companion(Clone)_6_6_6 was replaced by CRE_Wolf_Animal_Companion(Clone)_6_6. They have the same guid! (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) CRE_Wolf_Animal_Companion(Clone)_6_6_6 doesn't have an associated prefab. Trying to recreate from known data, this object may not work correctly. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Asset not found at path: Art/Character/Male/Textures/Body/BP/BP02/m_M_Skin_V02 (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) HideArmor cannot be loaded because the asset bundle type is not supported! (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UndefinedAbilityProgressionTable cannot be loaded because the asset bundle type is not supported! (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Global variables restored (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Asset not found at path: Art/Character/Male/Textures/Body/BP/BP02/m_M_Skin_V02 (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) CRE_Wolf_Animal_Companion(Clone)_6_6_6_6 was assigned CRE_Wolf_Animal_Companion(Clone)_6_6_6 (PartyMemberAI)'s slot! Reassigning. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) PROGRAMMER ERROR!! GetDesiredSlot isn't working correctly!CRE_Wolf_Animal_Companion(Clone)_6_6_6_6 got assigned an in-use slot! (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UndefinedAbilityProgressionTable cannot be loaded because the asset bundle type is not supported! (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Global variables restored (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) CRE_Wolf_Animal_Companion(Clone)_6_6_6 was assigned CRE_Wolf_Animal_Companion(Clone)_6_6_6_6 (PartyMemberAI)'s slot! Reassigning. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) PROGRAMMER ERROR!! GetDesiredSlot isn't working correctly!CRE_Wolf_Animal_Companion(Clone)_6_6_6 got assigned an in-use slot! (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) IndexOutOfRangeException: Array index is out of range. at PartyMemberAI.set_Slot (Int32 value) [0x00000] in <filename unknown>:0 at PartyMemberAI.AddSummonToActiveParty (UnityEngine.GameObject newPartyMember, UnityEngine.GameObject parentSummoner, AISummonType summonType, Boolean fromScript) [0x00000] in <filename unknown>:0 at PartyMemberAI.Restored () [0x00000] in <filename unknown>:0 (Filename: Line: 4294967295) Asset not found at path: Art/Character/Male/Textures/Body/BP/BP02/m_M_Skin_V02 (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) CRE_Wolf_Animal_Companion(Clone)_6_6_6_6 was assigned CRE_Wolf_Animal_Companion(Clone)_6_6_6 (PartyMemberAI)'s slot! Reassigning. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) PROGRAMMER ERROR!! GetDesiredSlot isn't working correctly!CRE_Wolf_Animal_Companion(Clone)_6_6_6_6 got assigned an in-use slot! (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) IndexOutOfRangeException: Array index is out of range. at PartyMemberAI.set_Slot (Int32 value) [0x00000] in <filename unknown>:0 at PartyMemberAI.AddSummonToActiveParty (UnityEngine.GameObject newPartyMember, UnityEngine.GameObject parentSummoner, AISummonType summonType, Boolean fromScript) [0x00000] in <filename unknown>:0 at PartyMemberAI.Restored () [0x00000] in <filename unknown>:0 (Filename: Line: 4294967295) Unloading 2 Unused Serialized files (Serialized files now loaded: 10 / Dirty serialized files: 0) Unloading 10966 unused Assets to reduce memory usage. Loaded Objects now: 97917. Total: 425.713989 ms (FindLiveObjects: 6.089000 ms CreateObjectMapping: 8.664000 ms MarkObjects: 376.335999 ms DeleteObjects: 34.524002 ms) Tier1Backer cannot be loaded because the asset bundle type is not supported! (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Tier2Backer cannot be loaded because the asset bundle type is not supported! (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.