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Noraver

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Everything posted by Noraver

  1. There's a door on the East side that used to have a glowy forcefield, preventing you from passing it. After speaking to the steward, that goes away, and you can proceed down a set of stairs behind it. The stairs you're talking about is a path you come UP from later on in the dungeon.
  2. Bump; I just started a thread, but I've got the same problem with an Animat that I summoned using the Bronze Horn. It keeps me in combat if it's summoned somewhere on the map where there's enemies, and I can't progress until the bug is fixed. D:
  3. So, I posted yesterday about trolls respawning in my keep; It turns out, the Animat (From the summoning horn) I'd used to help me with that fight didn't unsummon itself, 'causing the trolls to respawn every time I walked in. Now, every time I enter a new area, the Animat is there, in a random spot in that area, and it begins to fight enemies. When it dies, it says "Skeleton Archer (example) has engaged **NameError**". This is now keeping me in combat, and I can't get rid of it. Anyone have any suggestions? I've tried killing it and summoning another one (It does unsummon the **NameError** one), but it doesn't fix the issue; It still leaves me in combat.
  4. I just noticed, for some reason, the Animat that I summoned with the Bronze Horn Figurine is still in the room, in combat whenever I enter it. I cannot use the horn to summon another one, and it won't seem to go away. In addition, it's moving from one place to where I click instantly instead of walking.
  5. So I recently started upgrading Caed Nua, and eventually I received word that trolls and oozes would invade my keep in six-ish days. I clicked "Resolve now", and defended it myself. I went to rest up and continue down some of the floors below the keep, and I hired some people to make sure my keep was safe. So, I went to the main hall, and to my surprise, the trolls and oozes respawned, fighting the people I'd just hired. I helped kill them, and walked outside once again to rest and regain my spells. Walked back into the main keep, and yep, there they were again. They continuously respawn in my main keep, even if I just walk outside and back in. :|
  6. I'd like to bump this; Happens for me as well. This game is a lot harder than it needs to be simply because nobody in my party will auto attack unless I tell them to. When they kill an enemy, they just continue to stand there, and don't bother engaging on someone new. Sincerely hope this is one of the bugs fixed in the first patch.
  7. Last night, I played with no issues; I keybound the camera movement to WSAD, so I could play comfortably and move the camera at the same time. Today, I loaded up my game, and A no longer moves the camera left, and S now takes a screenshot (But not a Steam screenshot). W and D still work for up and right. There's no option in the menu that I changed to allow this to happen, and there seems to be nothing I can find to disable this. The camera movements in the Options menu still say WSAD as well. Anyone have any clue why this is happening? Anywhere in the files I can change so S isn't the screenshot button for some reason?
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