I graduated from DigiPen in 2003,
I just wanted to post my experiences.
1999 was a very shaky year for the school, alot of teachers left (to work in the industry) and alot of the new teachers there had no teaching experience and needless to say, my frist programming class I ever took didn't start with 'hello world' but more like window's GDI window class pointers and call back functions, since the new teachers didn't know it was a beginning course from the harsh work load.
all is forgive.
needless to say the school is much better off now with a few good years under its belt.
I was not one of the 75% drop outs, almost though. If you work hard enough, you can acheive your goals, so I don't think it matters what school you go to but DigiPen is nice, since you have to work around 60 hours per week if you want to survive (thats the drop out reason, not the math courses!)
I also enjoyed everyone I met at the Pen, students and teachers alike. Its a great atmosphere and there is never a shortage of halo players, not that I play halo, but everyone else did.
see now i'm off topic, i talk and ramble too much. However, the school is for the hard working and dedicated and everything relates to gaming as much as it can be. I just wish there was another 4 years though, I want to know more about AI and graphics from the professors there. Its the on hands training, thats the good stuff. there is no better feeling in the world then when you get your game project done and show it to the world!
I also have a quick question for Adam, if he still works here that is, What year did you graduate from dP, I was tutor my senior year (02-03) and I tutored pretty much everyone, (I basically had to sneek off to the bathroom since if any one would see me they would want me to debug their code or anwers some questions) I was one of the Crazy Cross programmers. give a shout out if you got time!
ed p.
Fat ED!