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RyuMaster

Initiates
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Everything posted by RyuMaster

  1. Unfortunately, it is. Maybe I have just played too much games like this. Whole game felt average - no fresh ideas, too much micromanagement, many unlogical situations. I can see that Obsidian did their best, its a good game, but I grew tired of it near the end, and the ending did not represent all my efforts (Hard difficulty, completed all quests). It was just... pictures with descriptions, which everyone gets. No hidden secret solutions. Too many questions were asked without any answers. Planescape Torment had only one question, and it was amazing that it did not had any answer, but this game just overused this... Anyway, I really do hope that others had find this game epic.
  2. Hey, I have 2 sword pieces, Upper one and Bottom one. I brought it to the blacksmith in Gorn Citadel, before that, when I had 1 piece only, he promised me he can fix the sword. But I get no options now. Are there more then 2 pieces, or it is a bug?
  3. Thank you for the replies, everyone. How I really have enough information to plan my character accordingly before game launches Seems like, Intellect is the must, I did not know that we are *finally* getting normal dialogue system, where having max out parameter does not lead to guarantee skill-check-best result. That is amazing. I can safely build my diplomat now around my own idea of what kind of value diplomat must have, and likely, its going to be a spellcaster to benefit from intellect the most.
  4. Hi! In my cRPGs, I like to create main character, whom is focused on talking out of all kind of situations. If I am correct, I need to max-out 2 parameters here for the main char: perception and resolve. Which class could benefit the most from those 2 params being maxed out?
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