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Posts posted by Cyseal
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Looks like my bathtub back in the day ^^
Enjoy bathtub memories from younger you.
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Thank you all !
That would also work really well as a extremely confusing t-shirt!
... and thought provoking t-shirt.
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Really? I found it rather tame considering the setting.I just couldn't watch till end. It has too much gore for me.
I find it as artistic presentation but I can't play it by myself due to gore and ooze. It feels unpleasant.
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Agony. A survival / Horror / Stealth game set in a ....bizarre world. Its currently under development, release date right now is 2nd Q 2017 and only 9 people work on it (Madmind studio), apparently some of the developers were involved in the The Witcher games.
I just couldn't watch till end. It has too much gore for me.
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hippofant, that is elaborate testing.
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There is new version of Maya up about.
I was wondering how will this affect development of Pillars of Eternity 2?
- There is Arnold renderer available http://help.autodesk.com/view/MAYAUL/2017/ENU/?guid=GUID-86BDB101-2547-4E8B-9824-597EE20E4826
- Bifrost improvements (http://help.autodesk.com/view/MAYAUL/2017/ENU/?guid=GUID-272692C5-E5C5-4620-8040-75A66D503E52) etc.
Would it be possible to make additional simulations and include them as potential animations/asset?
For example, ocean waves along the beach, underwater areas and worlds, using weird splash animations to simuate some effects...
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Or maybe wizard's "1000T anvil fall" )
Or Eora "sumo" wrestler.
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Tomorrow at 12PM PDT/8PM CET, we'll be showing the E3 demo for @TyrannyGame on the @PdxInteractive Twitch channel!
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It makes me think about the history of ideas and how a lot of our current interpretation of the words we hold dear (lets say f.ex. "all men are created equal") were originally indended rather differently by people who (despite being in many ways quite impressive) by our interpretation of those same words did some pretty terrible things.
You've put that really well. Hopefully we can build better tommorow and mean what we say, say what we mean.
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Map was also updated.
I don't know why but Bastardborne brings Game of Thrones and Bloodborne in my memory.
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Obs could make new postapocaliptic world and spiritual successor to Fallout. But, I think it won't happen because of the ongoing projects.
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@Josh_Sawyer, please tease more. Like the whole gameplay.
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http://jesawyer.tumblr.com/post/146740759186/some-of-these-tyranny-combat-mechanics-look
For a PoE sequel, we would likely redesign the Interrupt mechanics. Interrupt is useful, but the mechanics are mushy and not communicated well.
Putting interupt aside, it's interesting that he said PoE sequel. Me' recon it will have some entitlement rather than just PoE 2.
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Also, D3 is 10th best selling video game of all time. Blizzard just knows the perfect formula for the game.
http://www.polygon.com/2015/8/4/9097497/diablo-3-sales-30-million-units
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Unity 4 is hard to work with when you're flushing the bugs out and had major issues. I think this is the core reason the team is struggling with.
Unity 5 is much smoother and PoE2 won't have major or critical bugs at all.
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What is the best you can remember or what have left influence in your playthrough whether that be:
- a scene in the game
- specific quest, narration or a character
- combat encounter ?
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Is it possible to be released on consoles, eventually?
Fan art (codename: Louisiana)
in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Posted · Edited by Cyseal