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Ryuuka

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  1. That sounds pretty good. I am most interested in Magran so if that one has above-average amount that's great. Still, kinda funny that priests of Berath and Eothas don't have that much. Priests are cool, I like how versatile they are and cleric has always been my favorite d&d class. Next playthrough will probably be a priest then. Thanks!
  2. I looked at blood mage a bit but I was not a fan of using the blood sacrifice often enough. Felt like even more micro managing than I am already doing for my wizard. And those big empowered spells are juicy. Not really looking for dot/pusling spells per se but I heard they were good so I thought I'd try it since I felt some of my spells were very underwhelming. Still, I'll take a look at the guide. Thanks
  3. Wow, fog cloud, been playing too much 5e d&d on the side, I meant Chill fog of course Thanks I will take a look at the spells you mentioned Hopefully they can help me out a bit. Some long fights where things are still alive after my high lvl spells have been cast, my watcher just kinda stands there, watching Pallegina enviously while she chunks things with her greatsword. Also, thanks for the FAQ, this is exactly what I need
  4. Glad it's not just me then You're right on the lvl 8 and 9 spells. Sometimes they clean out most of the mobs by themselves. And the symbol spells make me want to play through it as a priest of magran. On a side note, RP wise, does the game do the priest classes justice? Kinda important for a priest to have some specific dialogue for many quests. Regarding dots etc, which spells do you recommend? I know fog cloud is great but what else? Any outliers? I guess I'll let Pallegina with good ol' voidwheel do the single target damage for me then and stick to debuffs and aoe with my watcher. Thanks!
  5. Hey all. Got the urge to go through both games again but I am having some issues with my single class wizard in Deadfire. Searched the forums for builds but usually only find old ones or solo builds. I really want to do some damage with my wizard. Aoe is usually fine. It's great actually. Absolutely with empower. Even so, some advice on spell selection would be great. I am playing on PotD upscaled. The issue I feel is single target. Am I doing something wrong or why is my killing bolt barely scratching most enemies even when it hits. I am playing a non subclass wizard with 16 base might. I have a mod that allows me to change subclass if that is needed. On the flip side, Xoti's symbol of eothas is aoeing for massive damage and buffing my party and it is not even friendly fire. Man what a spell. Maybe I should have made a priest. thanks for any advice.
  6. Still nothing on my products page? What gives? Is it a EU thing? Wait, what? You have to pledge 99 dollars + to get beta?
  7. Agreed, I found the per-rest thing to be rather annoying, especially early on when you don't have all that many to begin with. I don't know. I am a bit worried combat will get very spammy. I know Josh said they would fix this with "action economy" but still. Even in Pillars 1 I felt like in the late game, every fight started with me casting many of the same spells, it does get a bit tedious after a while. Combat starts to feel very samey. Hopefully it's not the case. Except for that, Deadfire looks amazing.
  8. Thanks for all the quick replies. I'll check out that wiki and see if I can learn anything else. Maybe I'll go with priest and pick up a companion paladin to get both, albeit not my own paladin Can't wait for the game, seems like what I've been waiting for, for a very long time now. Thanks again for your replies.
  9. Hello! I've been watching the progress on Pillars of Eternity since the kickstarter went up with excitement. My favorite games are the IE games so naturally I can't wait for PoE. I've got a question about classes. I really love the cleric class and I almost always end up playing one (even in PnP D&D). I love being able to fight in the melee with my heavy armor and shield if I need to and being able to use support spells from afar when that's needed. From what I've seen some people have been playing some kind of beta and I wish to ask of you, what class is most like the cleric in D&D? Is there a class where I can use heavy armor effectively while still casting cool support/heal spells and swinging my hammer if a baddy gets too close to me? Cheers and I can't wait until this game is released.
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