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Omedarcus

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Posts posted by Omedarcus

  1. In KotOR 1, I always thought it was a pain, especially during the fight with Malak, where you have to scroll through each defensive force powers and non-medical items to activate everything; select something, wait for it to be used, then activate the next. It was too tedious. It'd be cool to have the ability to make a macro or something where you can select what to activate at once, for example, verpine prototype shield, echani battle stimulant, hyper-adrenal strength, force immunity, force valor, etc, all at once.

     

    Thoughts?

  2. why not make the ebon hawk useful? there were like 50 uselss computer panels on that piece of junk and not one of them did anything. they should have the panels be used to advance the story (contact people maybe)

    They should've made it so some of the NPCs were using these computers and doing other stuff like talking to each other or something instead of just standing staring at the wall like :lol: . It was so unrealistic in the first game. I hope the second game makes it like the Star Trek Elite Force games where everybody is doing something and then when you talk to them, they stop and talk to you

  3. I never liked how the characters just stood there doing nothing :huh: I mean all those computer consoles and stuff and everyone had nothing to do? I'm not saying they should be wandering around aimlessly, but they should be sitting down doing something or talking like in the Star Trek Elite Force games

  4. I think you should be able to at least choose your Jedi robe's color, black or white, because this is not an indicator of Dark side/good side.

     

    Viz. Luke in ROTJ, Anakin in AOTC and other miscellaneous Jedi in AOTC.

     

    White isn't always good and black isn't always bad...I shouldn't be locked into a white robe if I'm light side, and this is definitely something that wouldn't be difficult to implement!

    I agree, I like goodguys better in black; it looks cooler :ph34r: :)

  5. I'd like to see it since Bioware spent all this time making it and everytime I see the screenshots, my curiousity goes nuts because i wish KotOR 1 was longer. I say Bioware should give the Sleheyron stuff to Obsidian, but Obsidian should take out the original quests (star map, kotor 1 sidequests, etc) and put in their own stuff related to the KotOR 2 storylines.

  6. I love the turning Yuthura back and seeing her on Dantooine thing. It would be cool if she shows up in the sequel, if she survived Dantooine.

     

    This leads me to another question, will we be able to tell KotOR II every single thing we did in KotOR 1? for example, siding with yuthura, getting rid of the czerka on kashyyk, finding sunry innocent, destroying the kolto facility on manaan, etc, etc, etc

  7. I would have loved to have played as Canderous and the rest of the gang when they're trying to get back to the Ebon Hawk after escaping from the Leviathans's prison cells, for example, rather than just having to imagine it.

    I also agree. Everytime I play KotOR 1, I always wonder how the rest of the pary made out. You could play as Canderous and have Juhani and Jolee in the party and have the rest follow; or break the D20 rules and have a 7 people party. That wouldve been cool

  8. Yeah, I should've added the faces I use when I started this thread

     

    Lightside male I use the longhaired guy

    Darkside male I use the scar guy that grows the goatee

    Lightside female I use the blonde girl with the ponytail and no makeup who kinda looks a teeny bit like Linda Hamilton

    Darkside female I use the girl with the black hair over her faceand ponytail; she looks kinda like Trinity. The Jedi that you see on the Endar Spire has her face you if you dont use her already

  9. I know we can say whether or not Revan was a guy or girl and whether they did lightside or darkside, but can we pick their face? Obviously not the face players would be using in their current game. It'd be cool to see Revan with the same face. To me, Revan is the longhaired guy :lol: . That seems to be the commonly used face by everyone. Anyway, will it be possible to pick every little detail about what happened in the first game?

  10. I agree, I hope the second game has more than the same 4 faces for everybody. I mean it's so dumb on Korriban where you see Dak Vessor, Galon Lor, and all the other male sith guards with the same african american face. I wish that Bioware made it that everybody with a name had their own face.

     

    "Run Hendar run!!! You gotta go kill shoot Handon Guold before he killsCalder Nettic on Dantooine!! :lol: " That's the other face you always see, the Handon Guld face.

     

    The Sith base on Korriban was the best place because everyone had their own face, well except Kel Awgwin

     

    Annnnnnyway, I hope the 2nd game has more faces

  11. I'm surprised people havent thought of this, unless I missed it ;). Since T3-M4 is in the game and the Ebon Hawk is too, then the player should control him first and answer questions about the first game. I mean there's no way the main player character is gonna know about stuff he didnt see, unless it's the player character from the first game with another mind wipe :D

  12. Will party members be doing realistic things on the Ebon Hawk as opposed to just standing there like zombies? It'd be cool to see them sitting at consoles doing stuff or talking to each other. I'm sure somebody could utilize the computer room behind the c***pit. Or have people sitting in seats reading or have Jedi characters meditating. Basically have it like the Star Trek Elite Force games where everyone is doing something, even if it's just sitting down.

     

     

    Also, will we be able to choose Revan's face as well? I know we can pick Revan's sex, but how about face?

  13. So in KotOR 2, will everybody on the Ebon Hawk be moving around or sitting there doing stuff, or just standing there like zombies like in the first game? :blink: Have it like the Star Trek Elite Force games where NPCs would be sitting at consoles doing stuff and then get up to talk to you, moving around talking to each other, etc. It'd be more realistic <_<

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