well, that's good news; like you said, it shows that the game *is* playable (in areas at least) for igp users (and hopefully for whoever else is getting the BSoD). i guess we just have to hope that the patch is going to fix whatever problems we're having in those particular areas. if it doesn't, i really don't know what we can do.
here's a list of the things i've tried:
- minimising in-game configurations (including disabling movies, sound, and everything in graphics menu)
- editing swkotor2.ini with "disable vertex buffer objects=1" under graphics options
- renaming all files in c:\ named wnaspi32.dll to wnaspi32.bak
- checking various things in the troubleshooting guide (directx, monitor setup, system resources, colour palette)
- updating video drivers provided by hp
- fiddling with the opengl settings in the ati control panel
- installing radeon omega drivers 2.6.12 (based on catalyst 5.2)
- trying to play from a loaded savegame
- placing catalyst 4.11 atioglxx.dll file in the kotor2 root directory
at this point in time, i'm not going to try to install the latest catalyst or catalyst 4.11 or omega drivers based on 4.11, because i don't really have much hope that they'll work, and downloading large files and installing and cleaning out drivers is pretty damn time consuming.