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Khashir

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Everything posted by Khashir

  1. The game recommends Resolve over other stats, however, for a Ranged Wood elf druid (Hunting Bow/Spellcaster), it seems Dex would be better (for action speed). Two things that keep me up at night (ha!): Originally I was going for War Bow, because I thought it would benefit more from +% action speed than Hunting Bow (diminishing returns and all that). If I'll grab Marksman, Penetrating Shot, and Hunting Bow, should I invest less on Dex? (Or keep it high anyway for spellcasting). At char creation, I've maxed Might, followed by 15-16 Int--I've seen lots of conflicting recommendations (some max Int, I'm guessing to affect more targets from the get-go). How many stat points will I get as I level up, and would it be so bad to not max Int? (Will be playing in Hard) Thanks!
  2. Thank you (esp. for #3)--yes, party based RPGs are what I play the most, though I followed the game's recommendation ("hard is for veterans of the infinity engine, blah blah" I haven't touched BG2 in years). I see--fair point, esp. if playing in hard: 2 extra spells won't give as much long-term 'oomph' as the extra damage there. Got it--I don't know anything about how the game scales in difficulty, but back in the BG2 days, I remember having to restart after having invested lots of hours, because my character wasn't in top shape vs. the more challenging encounters. Ah, thanks, great point (on Weapon Focus: Peasant). Re: Level 9, I thought you got a few casts per encounter (not unlimited), maxed at 4 L1 and 4 L2. Was that changed in a patch?
  3. Hi, I'm torn about how to build my druid, and have started the game about 5 times, based on different things I read/discover about the engine (I was trying to do the "full immersion" by going into the game completely blind, but no respec option means I don't want to risk gimping my PC for the late game). I'm playing in Normal, maybe Hard. I want to build a ranged/spellcasting druid (Wood elf), and I'm debating 2 things: Should I use War Bows/Wands or Rods/Scepters (with their corresponding Weapon Focus talents, skipping Bonus L1 spell)? Whether I should grab all 3 elemental damage talents, together with Bonus L3-4 spells (skipping Bonus L2 spell; or is there something better than either Bonus L2/a third elemental damage talent)? Re: 1, while War Bows have more damage than Rods, I really like the idea of having 3 damage types from Rods/Scepters (pierce/crush/slash), as opposed to 2 from War Bow/Wand (pierce/crush). Also, flavour-wise, implements go better with the intended build, and I can grab the unique implements later in the game. However, not sure if that extra damage type will be THAT useful, as opposed to just more damage. Re: 2, since I'm not soloing, having 10 instead of 8 spells per encounter might not be that useful, because I'll have 2-3 other casters throwing out 8-10 spells per encounter--chances are that, for most fights, I won't run out of encounter spells. And pre L-9, I think +6 Accuracy with a warbow will be more useful than just 1 extra spell per rest (while I'm playing on normal, I really don't like abusing Rest... which is why I'm thinking of playing Hard, just so the Rest "limit" is actually hard-coded). Any help much appreciated (I don't mind item/stats spoilers, just no story/lore spoilers please).
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