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About T7nowhere

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    (2) Evoker
  1. Just a correction it was NOT Fileplanet that was doing the above but FileFront, I repeat Filefront.
  2. Since the hardware crash at LucasForums we lost a few threads so I had to repost the USM thread. At the bottom of the of the first post you can find the latest updates. but just icase I'll post them here as well. Update 1:Download This .rar contains updated dialogs for ba_build.dlg, baodur.dlg, visasmarr.dlg. Minor bug fixes in all three files but you should still download and install. Update 2: Download This zip contains the most recent patch to the USM loot script, this should also be installed.
  3. a few of the lines require custom VO that was made Cut from the games VO, so to install the sound what you need to do is copy the "StreamVoice" folder and paste it into your main SKotOR2 directory default is C:\Program Files\LucasArts\SWKotOR2 allow it to overwrite and your done, as stated in another post in this thread there is no need to worrie about the sound from USM actually overwriting the game sounds its just the folders that get overwriten.
  4. Ok, with that little nudge I'll pipe in. I'm not really one for self premotion and I always first and foremost mod for myself, though I do like to hear that people enjoy the mods I make. We all like to be appreciated. :)But don't look for pearls of wisdom in my words, I'm just a guy that likes to learn something new and to overcome a challenge. The most difficult part of making this mod for me was scripting the Sabers into the game. I am not a programmer, (Before USM I knew the very basics of scripting for KotOR/TSL) nor do I really have ANY inclination to focus on that side of mo
  5. Oh I neglected to mention that you have to complete the Lightsaber quest before the option will be available in Visas dialog. After you complete that quest this line is what will lead to her saber creation. I have also been made aware of a slight bug that prevents her from building a saber if you let her choose the color crystal.(in my game its not a problem but I have gotten 1 report that it didn't work) I have made a fix and will release it this weekend in a patch for the mod which will include the few bug fixes which can be found at the end of the first post in our release thread a
  6. All of the sabers in our mod will not clip anymore than the game sabers and in several cases they will fit better.
  7. You don't have to start a new game but you will miss out on getting a few of the Party npc's sabers, For instance When Kreia joins your party she will have her own lightsaber. If you start after she has joined, you will miss out on that one.
  8. The models most likely will not work on Xbox, that version of the game uses a different model format then the PC version of TSL. Although I have heard of rare occasions when the PC models did work on xbox, But I have to say it won't work.
  9. it really all depends on what you want. To install parts of the mod it will take a little research on your part.
  10. This mod is in no way shape or form endorsed by LucasArts OR Obsidian Entertainment.Use entirely at your own risk. About USM: The main focus of this mod is the 36 New lightsaber hilt models, which have been integrated into TSL. The majority of the lightsaber models also come in 5 color variants. Due to the number of New unique lightsaber models we could not make them be useable in all the colors that the normal game sabers have, but the base colors are available and several of the lightsabers have new unique colors. Screenshots To find out more head on over to Holowan Labs
  11. The floating lightsaber power has already been made by Darth333 and you can get it from PCGM. Also in the mod is a power that will spawn force Zombies , those are the guys that are on the Bridge of the Ravenger. The force replication power is possible to make for TSL and was made for KotOR http://alvin777t.tripod.com/ Force ignight would also be possible. Force Crush mind: How do you crush a mind, do you play mind tricks with your opponent until they snap
  12. Are you refering to (KSE) v3.3.2, I use this editor all the time for both games but mostly TSL now it it works fine. One thing you should do just incase an error occurs is Back up your save games before editing them. But what were you trying to edit in your save game?
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