Jump to content

DorrieB

Members
  • Posts

    3
  • Joined

  • Last visited

Reputation

0 Neutral

About DorrieB

  • Rank
    (0) Nub
    (0) Nub
  1. How's this: When you start a new game, you create three characters: new PC, Exile, and Revan. You select gender, dark side/light side, character class, portrait, etc. Spend the first part of the game as new PC, searching for Exile. When you finally meet her, she joins you if you are of the same alignment. Otherwise, you must fight her, defeat her, and convert her to your cause, and then she joins anyway. New PC and Exile split up to look for Revan. The party splits up between them. You now play as the Exile, until you find Revan. The moment you find her, you switch to playing Revan instead: the Exile must now join you willingly (being of the same alignment) or you must fight her, defeat her, and force her to do so. You play as Revan searching for the Final Threat (whatever it may be), while presumably the Exile and the New PC are off on the same mission, on different paths (cutscenes showing their progress would be nice). When you finally get to the ending, all three come together for a final confrontation that requires the ridiculous amount of power that the three of them have by this point. Well?
  2. Tastes vary. I liked Korriban a lot: the visions of the past, the ghosts of the Mandalorian wars, my companions chanting 'Apathy is death', the jedi driven mad by visions. It wasn't much, but it was an important sequence, and it was creepy and sad at the same time.
  3. 1. Kreia never wanted to kill the Exile; she meant for the Exile to kill her. It was the Exile's final test, Kreia's last gift to her. It's a Sith thing. 2. Between the two of them, T3 and Bao-Dur could easily have rebuilt the Hawk while the Exile was running through the caves and arguing with the Sith at the academy. 3. If you skip a choice during dialogue, there is no reason to expect that you can return to that choice later. 4. At this point, the Exile knows the whole truth about everything that happened to her, including the bond between her and Kreia, and she has regained control over it. 5. I suppose some 'whatever happened to...?' animations would have been nice, but (Force Persuade) the ending is fine as it is. It would help you 'get it' if you paid more attention to what is actually being said during the game, since you've already played through twice. Influence is also necessary to get the whole story.
×
×
  • Create New...