One of the interesting parts of choosing a party is the mix of per-encounter focused characters vs per-rest focused characters. Cyper vs Wizard is the most obvious example. What I'm really worried about is that this part of mechanical differentiation between characters is watered down by giving all characters lots of per-encounter abilities and then using Empower.
I want to have characters where I debate whether to use up my per-rest combat resources, and ones where I don't care particularly much about it. I don't want every character to feel the same that way.
I really hope that Cyphe