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Scoss

Initiates
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Everything posted by Scoss

  1. -Better transparency or character outlines when characters are behind scenery (trees, doorways, etc) -More obvious character location indication when they are selected. It's currently very very subtle and I have to almost zoom in and look for it. -Hotkey for weapon swapping -Stash sorting options -Show the current "turn" on the main stronghold window view, there's plenty of space where it could go. Having to click on the log and scroll all the way down to see what "turn" you're on sucks. -Better sorting in the character window to help differentiate spells from class features. Spells should probably have its own segment frankly. -A way to view concrete numbers on attack speed, recovery speed, and reload speed within the game interface ("fast", "average", "slow" is not really enough, makes it very hard to understand what armor penalties actually mean) -Temporary clickable portraits for summonabled pets. Isolating them in the middle of a fight can sometimes be difficult, compounded by the fact that many summons create multiple pets at once. -"Attack move" support when using the force attack command on the ground. This should work like an RTS where the character moves to the spot then attempts to auto attack the nearest enemy. -Let me see how many camping supplies I currently have while viewing the merchant interface.
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