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Blastech

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About Blastech

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  1. Mich be Sogre :ph34r: My made up names are Davad Soral or Soren Vasar, I use both.
  2. It was just a thought I had. He can live as long as **** Clark and he knew Revan, probably the exile too. His fate is unknown and since he is not tangled up in all that player choice and continuity stuff he could give some sense of closure. You could find him in the unknown regions and could tell you stuff. "Yes, buried beneath my hut Revan is." :snickers:
  3. If the game took place 100 years later we would still be able to get some direct closure of story of Revan. Just bring back Master Vandar! The little guys can live for hundreds of years! Yoda was 900. He just disappeared from the story so he could easily be brought back 100 years later. If you did the DS ending he can just say he got to an escape pod. (Escape pods play a big role in SW) Then we can ask him some Atton questions and all will be well. :ph34r: Or better yet an evil Vandar "Yes, die you will now."
  4. The dev's of K3 could do lots of things. TSL ensured that the plot is very open ended and could go many ways.(obviously) If Revan and the Exile are NPC's and the player is a third party, then at some point the player will have to choose their portait and gender (like at the beginning of the game) to ensure that the player has the choice of who Revan and the Exile are like in previous games. If they even appear in the game that is. Or they could be masked, armored, sith lords if the Devs get lazy and don't want all that extra dialoge and story. We should get to decide if Revan and the Exile are DS or LS through dialoge choices, like in TSL. At least I hope... Perhaps you (Revan) are imprisoned by the 'True Sith' and the Exile comes and rescues you with the Ebon Hawk and becomes your first party member? But I think they will bring back the playable Revan. Otherwise more $@#! will hit the fan than in TSL.
  5. Hey everyone, noobie here. I just thought I would add in my 2 cents. I thought the game was great the first time I played through as a lightside male. But then I started to think about it some and saw the gaps of logic in the game as the credits scrolled. It started right after my confrintation with the council, Kreia wastes the council and takes off for Telos with Handmadien. How did she get to Telos? Steal the Ebon Hawk? Ok but then how did the exile get to Telos to save Handmadien (LS Male)? I guess I'm just supposed to use my imagination right? It goes on and on as others have said so I won't waste time. Anyway as many have said before the game got rushed at the end, why? I then came to this site for some ansewers. And I got them alright. I cannot even write how dissapointed I am at the corportates for not realizing this game to it's fullest potential. After reading the ending how it was supposed to be I had the feeling of just being mugged and my money taken. I have read some of the posts here and I would like to say I don't think OE would intentionally do this to the consumer. BUT I do think that Microsoft and Lucas Arts would. With the SUPRISE (w00t) early Christmas release of TSL for the XBOX, Obsidian would have been hard pressed to complete the game. But they had another month to complete for the PC right? WRONG. Once TSL was released on the Xbox that was it. That was the final version, complete or not. Obsidian couldn't show any favor to the PC version and complete the story as it was intended to be. It was already half-***** on the Xbox for the sake of PROFITS in the Christmas season. The rushed endning I feel was forced upon the game for the sake of making money in the Christmas season. Darth Gates and his minion Lord Lucas just wanted their MONEY. And with TWO huge mega-corporations pressing down on them I am suprised OE still turned out a good game. It is truly a crime because it could have been a GREAT game not just a GOOD game. Well that's my two cents, I'm sure everyone already knew all that stuff but I just needed to get that off my chest.
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