So far, down in the first underground dungeon tanking is a bit difficult. some teleport, which I know is unavoidable, and smash my wizard and cipher, alot they just don't wanna stick to my tank. I try to bottleneck in doorways etc but just overall I'm still trying to figure out the best way to engage in this game.
What's your opening strategy? My party is custom fighter tank and cipher, plus the two NPCs.
What's your reaction to a mob that goes aggro on a wizard etc?
Should I try and hit each guy once with tank? Or just send him in solo for a few seconds?