Mh, didn't really notice it to be a problem in my playthrough.
Nasty enemies can't do nasty things if they are preemptively knocked down / paralyzed / dominated / confused / focus fired etc.
Figured smart target selection made all the difference ... and it did. /shrug
After finishing this game yesterday I actually do feel the ~ 150 bucks I paid were not enough :g:
No seriously... this is a damn fine game and the first game in years that left me intellectually stimulated and satisfied as usually only good novels manage to.