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Menion_Leah

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  1. I'm not positive Ambrusynev but I thought I read somewhere that a character's mechanics level determines whether you can find hidden items, but you must also be in stealth/scouting mode to locate them. Maybe someone with more knowledge than I can confirm this.
  2. For those asking about custom portraits there is a great thread here: http://forums.obsidian.net/topic/71722-the-custom-portraits-thread/ As for mine while there are tons of pre-made humans, elves, dwarves, etc., out there, finding a bald blue Island Aumaua was a bit harder unless I wanted to go with a photo of someone from the Blue Man Group. The one bald Aumaua portrait included with the game just didn't work for this character. So I did an extensive search of any images I could find of Doctor Manhattan from The Watchmen, found a really cool one that someone did that seemed to kind of fit the art style of the other portraits in the game, and chopped it to fit. It seems to convey the attitude I had in mind for my character and I am very happy with it!
  3. Just discovered your "Pirate Style" Super Ruffian vid Sensuki and that was exactly the type of thing I was looking for in my rather over lengthy question to you a few pages back about a musketeer type build, from the weapon choices to the clothing and role playing aspect. Now I have a much clearer idea of where I want to go with my character and yes, sadly I am still working on him almost three hours after getting the game! Luckily I had already went with an Island Aumaua so it looks like I was on the right track. Time to start the actual game. Thanks man!
  4. Sorry my bad. I meant an Arquebus or Blunderbuss or two pistols (if you can wield two simultaneously) for ranged. Sill getting used to the weapons at this point!
  5. Thank you so much for these videos Sensuki. As others have said the three vids should save me a few hours in the character creation screen tomorrow! I don't know if you have time to answer a quick question (I know you have to sleep some time!) and apologies if someone has asked about a similar build previously but I am looking at creating a sort of buccaneer/musketeer/cavalier type of DPS build (rapier and dagger type of thing for melee and a blunderbuss or two pistols for ranged). In your opinion would I be better off going with a rogue or a fighter (or something else)? And would one race be better than another for this build? I'm looking more to role play than to min/max of course but you and others have convinced me to play on hard difficulty and I don't want to be running from every encounter with my tail between my legs either! I think in the first vid you said that the rogue was better at ranged and a better damage dealer in general so I thought I would get your feedback before rolling up a fighter tomorrow if you think a rogue would suit the character that I'm after better. Thanks a ton for any help you or others that have played the beta can give me on this and thanks again for the time you spent making the awesome youtube vids. They will make getting through the next 17 hours or so much easier!
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