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Regirs

Initiates
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  1. Yes. The game doesn't structurally require you to take on additional party members to complete it. On a related topic, I keep seeing people say there isn't healing and there aren't healing potions in PoE. This isn't true. There are no abilities or items that heal Health. However, there are plenty of abilities and several items that heal Stamina. Fighters have a slow Stamina regeneration effect during combat, spellcasters have a variety of Stamina recovery spells/powers, and there are consumables that can recover Stamina. Health is the resource that only comes back with rest and rest always replenishes all Health. Personaly I would prefer copy paste approach to mechanics from D&D 3/3.5 in PoE with some tweaks only ofc, solo summoning was challenging and loads of fun and if it was due to exploiting some mechanics so what? even better it's rather fun to discover small stuff like that (unless is totaly or mostly balance braking and can be only seen as bad game design then fair enough) that enables you to have a step up in a sense of achivement personaly i would porobably start plaing my FIRST game with 'heart of fury' like mode enabled and maybe solo character. Watching gameplays of other folks play solo 'HoF' mode on You Tube would be fun as it was with some gameplays like that of Icewind Dale 2. Btw kinna curious how much inspiration especialy of the visual part of the game developers derive from Temple of Elemental Evil that game was hands down best most up to date- 2D painted backgrounds with some animations and 3D models isometric view game type ever created HA! I can even say it looked better than graphics of PoE as of yet! art style was amazing too! only thing that bugged me is that I prefered real time with active pause apprach so that it made gameplay slightly mehh(got same feeling with recently relesed Divinity Original Sin) in comaprison to Infinity engine games.
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