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Malignacious

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Posts posted by Malignacious

  1. Hey, Magnathingy, where are you on the whole Nick Land / Dark Enlightenment thing?

     

    It's irrelevant and intellectually infantile. I've read enough about economics, neurology, structural anthropology, social psychology, and history to realize which things are key to a long term, peaceful, and prosperous human society(global or local).

     

    1. peaceful parenting (no hitting, spanking, yelling, namecalling, everything must be based on negotiation and evidence based reasoning instead of parental authority), this is the foundation of everything. All research in the last 4 decades from many disciplines points to this. You should especially read/listen to this book - The Origins of War in Child Abuse.

    You can notice this today, it is no coincidence that blacks on average are far more violent with their primitive culture of parental aggression against children and their hyper-religiosity.

     

    2. decentralization, we are finally here: internet, crypto currency, 3D printing, renewable energy parity grids. Never before were such ingredients present to effortlessly achieve decentralized, stateless societies. Grave implications of the Milgram experiment (since repeated dozens of times in different cultures with always the same results) must be taken seriously.

     

    3. power of the free market, with its self-rectifying mechanisms, the single force that skyrocketed our life expectancy, comfort and technology. It goes without saying that with orderly dissolution of governments it would finally achieve its full potential. 

  2.  

    Again, we've had periods in history where government was small and did not regulate business.  It was called the Gilded Age, and you ended up with corrupt railroad companies that controlled pricing and reaped huge profits.  Didn't any of you play Monopoly as children?

    The government wasn't small, it was practically non existing in some parts. For capitalism to work you need strong government and strong law to prevent nonlegal practices. 

     

    With internet, which enables decentralized rating and reputation systems, this no longer applies.

    Similarly, revolutionary crypto-currency based on the laws of math instead of obscurantism of few people, renders communist central banking and national currencies irrelevant.

  3.  

     

    So, OP troll, screw your reading list. It's written by extremists, be they Ayn Rand or Karl Marx, both cheeks of the same arse. Hey, I'm a poet.

     

    Golden mean fallacy.

     

     

     

    Ah, fallacy, the internet's favourite rebuttal word. I note the website is like a debating society nerd's instruction manual, which is what you are. Try again, and perhaps read my post where you'll see that my argument doesn't quite fit your reply 

     

    It's written by extremists, be they Ayn Rand or Karl Marx, both cheeks of the same arse.

     

    There is nothing logical, extrapolative, or factual about that statement. It's just a typical dismissal method of forcefully juxtaposing viewpoints in a deceitful manner, so one wouldn't get bothered to think about anything.

     

    Just the cursory analysis of each viewpoint would expose this.

    For example, one position uses the non-aggression principle supported by the most fruitful economic system ever devised, and the other position advocates for the use of force by a central authority to construct untenable society against everything we know about human behavior.

     

    Just admit to yourself that you are in the matrix of statism, like all of humanity was at one point in the matrix of slavery.

  4. Guess i'll be dusting off BG and BG2 to scratch that cRPG itch.

     

    Try Wakfu, best turn based combat ever made with so many classes, builds, great story, detailed animations(in combat), unique eco system. I like the Rogue, Feca's Shield and Foggernaut the best.

     

    But be careful, the game is a time vampyre; you'll get lost in all the intricacies of combat, equipment, spells, passives, abilities...it's definitely a thinking man's game.

  5. Full voice-acting, cinematics... I want to see rain-drops drip from my character's eyelashes. MAYBE, if there's time, you can actually put in like 2 quests and a skill, and 2 different weapons instead of just one. ^_^

     

    How about just animations on the level of games made over 10 years ago, even that would be a huge improvement.

     

    They screwed up and they know it, at least that's a good sign.

    • Like 2
  6. As User barbarian_bros mentioned according to a Paradox forum post the game has been delayed.

     

    http://forum.paradoxplaza.com/forum/content.php?1996-Pillars-of-Eternity-Delayed&

     

    Uff, what a relief!

    They really have a disaster with its current state.

     

    Obsidian, just look at the games you've already made!

    Like KOTOR 2 and Dungeon Siege 3, I don't expect the amazing combat of DS3 but at least make it flow instead of that godawful rigidness, incoherence, and lack of kinetic feedback behind any action.

  7. If there has been one constant throughout human history it has been warfare and conquest. Somehow I doubt we are done with that. 

     

    Same can be said for slavery.

    But in modernity, violence stems from the state.

     

    For example, the First World War; never mind the root cause, but it was the introduction of the communist central banking and debt based currency which prolonged it to four years instead of one, which everyone had previously, at the time, expected to last.

    This directly set the conditions for the Second World War and the US involvement in the first one directly caused Germans to fund Bolsheviks to overthrow the Russian czarism, introducing one of the great evils of our time - communism.

     

    Furthermore, your implicit claim that humans are violent is empirically false.

    There are certain thresholds in development of human civilization, statism is just one of those thresholds, following others before it, like tribalism and slavery.

  8. An anarchist utopia I would imagine to be a village size community of say a few thousand people were everyone could participate daily in direct democracy, as opposed to the representative kind, so what happens when the warlord from the neighbouring town invades. Doesn't history teach us that the creation of empires, and by extention nation states is unavoidable. 

     

    All of that has been accounted for with the new transformational and decentralizing technologies of internet and crypto currency.

    The first 10 minutes here alone debunks indepth your misguided, outdated notions.

  9. In your grand vision of things, the state would be replaced with all powerful corporations.

     

    Corporation is a legal fiction created by the government to remove personal accountability.

    It is impossible for such entity to exist in the free market because nobody would have the monopoly on force and control over the flow of money(the communist central banking that we have right now).

     

    And with polycentric laws, such entity wouldn't even be conceivable.

  10. What's the alternative though, aren't people always going to seek power and to consolidate that power. If we did away with all nation states, how long before they would arise again ?

     

    Yes, people will always seek power. That's why we can't have a centralized power - statism, which killed 260 million people in the last century.

     

    What do you mean about rising again?

    There is only a single pillar upon which statism rests, the taxation theft. State offers poor services which could be better achieved in the free market, but without coercion. And what it doesn't spend on poor services it spends on its own proliferation, warmongering, irrational laws, and artificial barriers between people.

     

    So, the situation is simple, if you sign a contract for a service you get the service. If you receive a service without having signed any contract for it, the enforcement of compensation for that service is an illegitimate act of aggression.

     

    Also:

     

    Prisons in a free society

    Law Enforcement in a Free Society

    Military Defense in a Free Society

    Wouldn't warlords take over?

  11. This might open your eyes a bit.

     

    For a more philosophical background watch this

     

    And if you really wish to educate yourself and stop being a collectivist zombie:

     

    The Problem of Political Authority, Michael Huemer
     
    Democracy: The God That Failed, Hans-Hermann Hoppe
     
    The Myth of the Rational Voter: Why Democracies Choose Bad Policies, Bryan Caplan
     
    Great Myths of the Great Depression, Lawrence Reed
     
    Most Dangerous Superstition, Larken Rose
     
    The Market for Liberty, Morris and Linda Tannehill
     
    Man, Economy, and State, with Power and Market, Murray Rothbard
     
    The Machinery of Freedom: Guide to a Radical Capitalism, David Friedman
     
    Universally Preferable Behaviour, Stefan_Molyneux
     
    On Truth The Tyranny of Illusion, Stefan Molyneux
     
    God: The Failed Hypothesis. How Science Shows That God Does Not Exist by Victor J. Stenger
     
    • Like 2
  12. from a very favorable general impression which I had,

     

    OK, let's pretend for a moment that you are not a developer with a new account, I have a simple inquiry.

    When you saw the Wizard attack with his wand, did the "bolt" seem in any way visually related to the paltry motion of the wand, or was the "bolt", such as it is, summoned in the near vicinity; awkwardly mimicking what was suppose to be a simple, effective visual?

  13. It's all about the graphics, animations, and the ragdoll physics, man! Haven't you seen the light yet? The world has moved on. Gameplay, story, and characters don't matter. All you need is flash and no substance to make a game that everyone wants to play. That's progress, man! Progress!

     

    You make no sense.

    Dungeon Siege 3 had an enthralling atmosphere and story, supremely addictive and physical combat, relying on your skill as much as how you built your character. It had excellent voice acting, variety of enemies, branching plot lines, and best boss fights you could wish for.

     

    So, why not go that route instead of returning to this decrepitude of reminiscence?

    • Like 1
  14. I've finally got myself to buying the game and finishing it. I have no idea why did it get so many bad reviews, I find the game very addictive :S

    I was wondering the same thing, I remember first trying out the demo and then deleting it.

    After some time I installed the demo again and actually learned the combat(PC, mouse and keyboard) and fell in love with it ever since.

    All other ARPGs feel rather bland now.

     

    But there are a couple of key negative points:

    -classes are gender locked, as I like ranged classes and can't play as a female in any game this was pretty devastating

    -world is linearly structured, almost like one big hallway

    -customization of spells/abilities and builds was lacking

     

    But, even with all the faults, it's still one of the best ARPGs I've ever played.

     

    I think if it was called something else, not a sequel, it would have been a huge success. Negative reviews were borne out of that artificiality.

  15. What's particularly endearing about Malignacious's <cough> critiques is that most of them go directly against the concept of the game. This was made for us annoying nostalgia people, and at least I'm enjoying his upset at us a great deal. We've had enough ragdolls thrown at us at the expense of choice and consequence, writing in both quality and quantity, depth and breadth of lore, variety in bestiary, number and variety of classes and so on and so forth that it's positively delicious to have the boot on the other leg for once.

     

    This attitude greatly saddens me. It will lead to the complete failure of this game and any future classic RPG games with depth.

    You can't have just story and deep combat mechanics, you have to have amazing animations, combat flow, physicality, and adequate graphics. 

     

    And when you wonder in the future how come there are no deep RPG games anymore, you can think of the nostalgia idiots who worship at the altar of false dichotomy.

  16. Any opinions?

     

    I hope so mainly because its a kickstarter project and its a worthwhile one (and a good one).

     

    I mean the people that backed it mainly just funded it, obviously obsidian isnt going to make profit off of the 4m$ that it was funded with, but if it turns out as a pretty well done game then the potential is there to attract all sort of players, I think.

     

    Of course IMO the main point of the project hopefully is to make a good game, not profit but it would be great if those two things went hand in hand too for Obsidian.

     

    If they treat it as a real project and start to completely ignore the nostalgia fetish people, they could make at least 5 times as much as they got from the kickstarter.

     

    But I don't know how long would it take to create all the animations and effects from scratch so it can approach a level of quality most people expect now.

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