Jump to content

Malignacious

Members
  • Posts

    156
  • Joined

  • Last visited

Posts posted by Malignacious

  1. Stats: 19 might, 18 dexterity, the rest into resolve and intelligence

    Talents: Confident Aim, Disciplined Barrage, Weapon Focus Ruffian, Weapon Specialization Ruffian, Armored Grace, Gunner, Penetrating Shot, Two-Handed Style, Marksman, Quick Switch and Arms Bearer.

    The whole build would revolve around Quick Switch and Arms Bearer, switching between 3 blunderbusses under penetrating shot modal. So, at the start of every combat it would be able to eliminate 3 enemies in quick succession. After that, gunner and armored grace would further mitigate reload speed penalty.

    Damage passives would be 30%+penetrating shot+increased minimum damage.
    What do you think - extreme accuracy, quick-firing, firearm fighter?

  2.  

    The problem with so called AAA titles is that they all have major publishers, who are only responsible to shareholders and want to rake in as much cash in as short a period possible. That way you get half baked products, in the case of Bioware, with tagged on multiplayer action,

     

    As a PC player I spent more time playing Mass Effect 3 multiplayer than most RPGs combined.

    Fun is fun.

  3. The canon resolution of Heritage Hill should be an entire party packing shotguns, er... blunderbusses blowing the heads off of AMC's The Walking Dead.

     

    Oh right, guns... I believe the first reply covered it succinctly.

     

    Blunderbuss vs. low-armored targets. It's a freakin' shotgun.

    Pistol and Arquebus vs. high-armored targets.

    So how come pistol doesn't have a much faster reloading speed? I could swear I've read that somewhere.

  4.  

     

    The patch looks good. Those 2 wizard spells had it coming, but the omfg wizard now useless crap makes me laugh. If you want to play a single player MMO go play Dragon Age: Inquisition instead.

    Or the infinity engine games - where wizards are actually, you know, powerful. Instead of, you know, deliberately designed to be weakest class in the game.

     

    They shouldn't even be called Wizards anymore. They should be called "interns" or "Adventurer understudies"

     

    At high levels the wizard is really freakin' powerful. I've already discussed how super powerfull confusion is. The wizard class is better than you guys are saying it is. Ironically, it's more IE like than I expected. At low levels the wizard sucks, and at high levels it's really powerful. 

     

    That's not really true, is it?

    When does Wizard get powerful, at the end of the game?

     

    So for the majority of the playing time it is the weakest, most crippled class.

×
×
  • Create New...