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NexusEclipse

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  1. I have a Mac Pro with the same flickering issue when I use the cmd+F trick. Through some magic I got it to run in a windowed mode. I changed my screen resolution to 1600x900 before starting the game. After starting the game I keep hitting cmd+f until I can navigate and change the resolution in game to 1600x900 as well and uncheck full screen. Then I quit the game. When I set my screen back to 1080p and start the game normally it stops flickering and works in a windowed view. No other resolution works for me. Likely a lot of voodoo and the trick is actually simpler but it worked for me.
  2. Update. I have managed to get the game to load with a bit of voodoo. I disconnected the second monitor and did the CMD+F trick that flashes the screen for fraction of second. I set the resolution 1600x900 and now I can run the game in windowed mode only as long as only one monitor is connected. It's an improvement over not playing the game but requires a few hoops to make it work. I believe this is a UNITY engine problem (an old version of the engine has these issues in other games).
  3. I am a KickStarter Backer and enabled my game via Steam. It works perfectly on my Macbook Pro but not at all on my Mac Pro Desktop (5,1). I have two graphics cards (a GT120 and a AMD r9 280x). If I have both monitors connected, the game does not load. If i have just the 280x connected it will load but with a black screen (i have been able to get glimmers of the screen via the CMD+F shortcut and get a work around). Once I was able to get it to load in a non-full screen mode and played for about an hour. After hooking both monitors to the r9 280x, it now again crashes as soon as I try to start the game. I know this system is stable as I have played LoL, Max Payne, Diablo 3 and a few other games with zero issues. Any help would be appreciated. Please find my player log below. Initialize engine version: 4.6.1p2 (961a19933c56) GfxDevice: creating device client; threaded=1 LoadSystemBundle - Could not create bundle URL for framework 'OpenGL.framework' OpenGL: Version: OpenGL 2.1 [2.1 ATI-1.30.5] Renderer: AMD Radeon HD Tahiti XT Prototype OpenGL Engine Vendor: ATI Technologies Inc. VRAM: 2048 MB Extensions: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL: buggy packed depth stencil; Deferred rendering will use slower rendering path GL: Detected 11674390 MB VRAM Begin MonoManager ReloadAssembly Platform assembly: /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/UnityEngine.dll (this message is harmless) Loading /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/UnityEngine.dll into Unity Child Domain Platform assembly: /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless) Loading /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/Assembly-CSharp.dll (this message is harmless) Loading /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/Assembly-CSharp.dll into Unity Child Domain Platform assembly: /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless) Loading /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/UnityEngine.UI.dll (this message is harmless) Loading /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/UnityEngine.UI.dll into Unity Child Domain Platform assembly: /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/SteamworksManaged.dll (this message is harmless) Loading /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/SteamworksManaged.dll into Unity Child Domain Platform assembly: /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/MySql.Data.dll (this message is harmless) Loading /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/MySql.Data.dll into Unity Child Domain Platform assembly: /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/OEICommon.dll (this message is harmless) Loading /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/OEICommon.dll into Unity Child Domain Platform assembly: /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/OEIFormats.dll (this message is harmless) Loading /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/OEIFormats.dll into Unity Child Domain - Completed reload, in 0.073 seconds Platform assembly: /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/System.Core.dll (this message is harmless) Platform assembly: /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/System.dll (this message is harmless) Platform assembly: /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/System.Xml.dll (this message is harmless) --->InitializeDisplay()... (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Receiving unhandled NULL exception Obtained 49 stack frames. #0 0x007fff8344a216 in CFDictionaryGetValue #1 0x00000100715e8d in void AnimationEvent::Transfer<RemapPPtrTransfer>(RemapPPtrTransfer&) #2 0x000001007051e1 in void AnimationEvent::Transfer<RemapPPtrTransfer>(RemapPPtrTransfer&) #3 0x000001004fa656 in void Behaviour::Transfer<RemapPPtrTransfer>(RemapPPtrTransfer&) #4 0x000001106fa4cf in (wrapper managed-to-native) UnityEngine.Screen:get_resolutions () + 0x5f (0x1106fa470 0x1106fa4e0) [0x10bbf3cc0 - Unity Root Domain] #5 0x00000100fcf1ac in (null) #6 0x000001010f1e3f in (null) #7 0x0000010040b04e in void Behaviour::Transfer<RemapPPtrTransfer>(RemapPPtrTransfer&) #8 0x0000010040bb47 in void Behaviour::Transfer<RemapPPtrTransfer>(RemapPPtrTransfer&) #9 0x000001003fc8ca in void Behaviour::Transfer<RemapPPtrTransfer>(RemapPPtrTransfer&) #10 0x000001003a3ee5 in void Behaviour::Transfer<RemapPPtrTransfer>(RemapPPtrTransfer&) #11 0x000001003a54ce in void Behaviour::Transfer<RemapPPtrTransfer>(RemapPPtrTransfer&) #12 0x0000010024d5e0 in void NamedObject::Transfer<RemapPPtrTransfer>(RemapPPtrTransfer&) #13 0x00000100519196 in void Behaviour::Transfer<RemapPPtrTransfer>(RemapPPtrTransfer&) #14 0x000001106f7d74 in (wrapper managed-to-native) UnityEngine.GameObject:Internal_AddComponentWithType (System.Type) + 0x74 (0x1106f7d00 0x1106f7db9) [0x10bbf3cc0 - Unity Root Domain] #15 0x00000100fcf1ac in (null) #16 0x000001010f1e3f in (null) #17 0x0000010040b04e in void Behaviour::Transfer<RemapPPtrTransfer>(RemapPPtrTransfer&) #18 0x0000010040bb47 in void Behaviour::Transfer<RemapPPtrTransfer>(RemapPPtrTransfer&) #19 0x000001003fc8ca in void Behaviour::Transfer<RemapPPtrTransfer>(RemapPPtrTransfer&) #20 0x000001002ed80b in void Renderer::Transfer<RemapPPtrTransfer>(RemapPPtrTransfer&) #21 0x000001003fc476 in void Behaviour::Transfer<RemapPPtrTransfer>(RemapPPtrTransfer&) #22 0x00000100436f08 in void Behaviour::Transfer<RemapPPtrTransfer>(RemapPPtrTransfer&) #23 0x000001003ca7f4 in void Behaviour::Transfer<RemapPPtrTransfer>(RemapPPtrTransfer&) #24 0x000001003b3a17 in void Behaviour::Transfer<RemapPPtrTransfer>(RemapPPtrTransfer&) #25 0x000001003b2991 in void Behaviour::Transfer<RemapPPtrTransfer>(RemapPPtrTransfer&) #26 0x000001003b3042 in void Behaviour::Transfer<RemapPPtrTransfer>(RemapPPtrTransfer&) #27 0x000001003b00cf in void Behaviour::Transfer<RemapPPtrTransfer>(RemapPPtrTransfer&) #28 0x000001007024a8 in void AnimationEvent::Transfer<RemapPPtrTransfer>(RemapPPtrTransfer&) #29 0x00000100703ae2 in void AnimationEvent::Transfer<RemapPPtrTransfer>(RemapPPtrTransfer&) #30 0x007fff8355fcdc in __CFNOTIFICATIONCENTER_IS_CALLING_OUT_TO_AN_OBSERVER__ #31 0x007fff83451244 in _CFXNotificationPost #32 0x007fff8ad00c31 in -[NSNotificationCenter postNotificationName:object:userInfo:] #33 0x007fff8efe49ab in -[NSApplication _postDidFinishNotification] #34 0x007fff8efe4716 in -[NSApplication _sendFinishLaunchingNotification] #35 0x007fff8efe1536 in -[NSApplication(NSAppleEventHandling) _handleAEOpenEvent:] #36 0x007fff8efe0f75 in -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] #37 0x007fff8ad201e8 in -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] #38 0x007fff8ad20059 in _NSAppleEventManagerGenericHandler #39 0x007fff8584d99c in aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned int, unsigned char*) #40 0x007fff8584d719 in dispatchEventAndSendReply(AEDesc const*, AEDesc*) #41 0x007fff8584d623 in aeProcessAppleEvent #42 0x007fff8e638a2e in AEProcessAppleEvent #43 0x007fff8efdd626 in _DPSNextEvent #44 0x007fff8efdc730 in -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] #45 0x007fff8efd0593 in -[NSApplication run] #46 0x007fff8efbba14 in NSApplicationMain #47 0x00000100702c47 in void AnimationEvent::Transfer<RemapPPtrTransfer>(RemapPPtrTransfer&) #48 0x000001000017b4 in (null) Stacktrace: at (wrapper managed-to-native) UnityEngine.Screen.get_resolutions () <0x0005f> at (wrapper managed-to-native) UnityEngine.Screen.get_resolutions () <0x0005f> at ResolutionController.get_SortedResolutions () <0x00020> at ResolutionController.InitializeDisplay () <0x003ba> at ResolutionController.Awake () <0x0005b> at (wrapper runtime-invoke) object.runtime_invoke_void__this__ (object,intptr,intptr,intptr) <0x0005e> at (wrapper managed-to-native) UnityEngine.GameObject.Internal_AddComponentWithType (System.Type) <0x00074> at (wrapper managed-to-native) UnityEngine.GameObject.Internal_AddComponentWithType (System.Type) <0x00074> at UnityEngine.GameObject.AddComponent (System.Type) <0x0001e> at UnityEngine.GameObject.AddComponent<object> () <0x00032> at ResolutionControllerBootstrap.Awake () <0x0007d> at (wrapper runtime-invoke) object.runtime_invoke_void__this__ (object,intptr,intptr,intptr) <0x0005e> Native stacktrace: 0 libsystem_kernel.dylib 0x00007fff9078d286 __pthread_kill + 10 1 libsystem_c.dylib 0x00007fff82f25b53 abort + 129 2 PillarsOfEternity 0x00000001004005a4 _ZN9Behaviour8TransferI17RemapPPtrTransferEEvRT_ + 1122676 3 libmono.0.dylib 0x000000010107ee23 libmono.0.dylib + 761379 4 libmono.0.dylib 0x0000000100fcd50f libmono.0.dylib + 34063 5 libsystem_platform.dylib 0x00007fff919a0f1a _sigtramp + 26 6 ??? 0x000000010bbf3cc0 0x0 + 4492049600 7 PillarsOfEternity 0x0000000100715e8d _ZN14AnimationEvent8TransferI17RemapPPtrTransferEEvRT_ + 861245 8 PillarsOfEternity 0x00000001007051e1 _ZN14AnimationEvent8TransferI17RemapPPtrTransferEEvRT_ + 792465 9 PillarsOfEternity 0x00000001004fa656 _ZN9Behaviour8TransferI17RemapPPtrTransferEEvRT_ + 2146854 10 ??? 0x00000001106fa4cf 0x0 + 4570719439 11 libmono.0.dylib 0x0000000100fcf1ac libmono.0.dylib + 41388 12 libmono.0.dylib 0x00000001010f1e3f libmono.0.dylib + 1232447 13 PillarsOfEternity 0x000000010040b04e _ZN9Behaviour8TransferI17RemapPPtrTransferEEvRT_ + 1166366 14 PillarsOfEternity 0x000000010040bb47 _ZN9Behaviour8TransferI17RemapPPtrTransferEEvRT_ + 1169175 15 PillarsOfEternity 0x00000001003fc8ca _ZN9Behaviour8TransferI17RemapPPtrTransferEEvRT_ + 1107098 16 PillarsOfEternity 0x00000001003a3ee5 _ZN9Behaviour8TransferI17RemapPPtrTransferEEvRT_ + 744117 17 PillarsOfEternity 0x00000001003a54ce _ZN9Behaviour8TransferI17RemapPPtrTransferEEvRT_ + 749726 18 PillarsOfEternity 0x000000010024d5e0 _ZN11NamedObject8TransferI17RemapPPtrTransferEEvRT_ + 431680 19 PillarsOfEternity 0x0000000100519196 _ZN9Behaviour8TransferI17RemapPPtrTransferEEvRT_ + 2272614 20 ??? 0x00000001106f7d74 0x0 + 4570709364 21 libmono.0.dylib 0x0000000100fcf1ac libmono.0.dylib + 41388 22 libmono.0.dylib 0x00000001010f1e3f libmono.0.dylib + 1232447 23 PillarsOfEternity 0x000000010040b04e _ZN9Behaviour8TransferI17RemapPPtrTransferEEvRT_ + 1166366 24 PillarsOfEternity 0x000000010040bb47 _ZN9Behaviour8TransferI17RemapPPtrTransferEEvRT_ + 1169175 25 PillarsOfEternity 0x00000001003fc8ca _ZN9Behaviour8TransferI17RemapPPtrTransferEEvRT_ + 1107098 26 PillarsOfEternity 0x00000001002ed80b _ZN8Renderer8TransferI17RemapPPtrTransferEEvRT_ + 5179 27 PillarsOfEternity 0x00000001003fc476 _ZN9Behaviour8TransferI17RemapPPtrTransferEEvRT_ + 1105990 28 PillarsOfEternity 0x0000000100436f08 _ZN9Behaviour8TransferI17RemapPPtrTransferEEvRT_ + 1346264 29 PillarsOfEternity 0x00000001003ca7f4 _ZN9Behaviour8TransferI17RemapPPtrTransferEEvRT_ + 902084 30 PillarsOfEternity 0x00000001003b3a17 _ZN9Behaviour8TransferI17RemapPPtrTransferEEvRT_ + 808423 31 PillarsOfEternity 0x00000001003b2991 _ZN9Behaviour8TransferI17RemapPPtrTransferEEvRT_ + 804193 32 PillarsOfEternity 0x00000001003b3042 _ZN9Behaviour8TransferI17RemapPPtrTransferEEvRT_ + 805906 33 PillarsOfEternity 0x00000001003b00cf _ZN9Behaviour8TransferI17RemapPPtrTransferEEvRT_ + 793759 34 PillarsOfEternity 0x00000001007024a8 _ZN14AnimationEvent8TransferI17RemapPPtrTransferEEvRT_ + 780888 35 PillarsOfEternity 0x0000000100703ae2 _ZN14AnimationEvent8TransferI17RemapPPtrTransferEEvRT_ + 786578 36 CoreFoundation 0x00007fff8355fcdc __CFNOTIFICATIONCENTER_IS_CALLING_OUT_TO_AN_OBSERVER__ + 12 37 CoreFoundation 0x00007fff83451244 _CFXNotificationPost + 3140 38 Foundation 0x00007fff8ad00c31 -[NSNotificationCenter postNotificationName:object:userInfo:] + 66 39 AppKit 0x00007fff8efe49ab -[NSApplication _postDidFinishNotification] + 291 40 AppKit 0x00007fff8efe4716 -[NSApplication _sendFinishLaunchingNotification] + 191 41 AppKit 0x00007fff8efe1536 -[NSApplication(NSAppleEventHandling) _handleAEOpenEvent:] + 574 42 AppKit 0x00007fff8efe0f75 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 244 43 Foundation 0x00007fff8ad201e8 -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 290 44 Foundation 0x00007fff8ad20059 _NSAppleEventManagerGenericHandler + 102 45 AE 0x00007fff8584d99c _Z20aeDispatchAppleEventPK6AEDescPS_jPh + 531 46 AE 0x00007fff8584d719 _ZL25dispatchEventAndSendReplyPK6AEDescPS_ + 31 47 AE 0x00007fff8584d623 aeProcessAppleEvent + 295 48 HIToolbox 0x00007fff8e638a2e AEProcessAppleEvent + 56 49 AppKit 0x00007fff8efdd626 _DPSNextEvent + 2665 50 AppKit 0x00007fff8efdc730 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 194 51 AppKit 0x00007fff8efd0593 -[NSApplication run] + 594 52 AppKit 0x00007fff8efbba14 NSApplicationMain + 1832 53 PillarsOfEternity 0x0000000100702c47 _ZN14AnimationEvent8TransferI17RemapPPtrTransferEEvRT_ + 782839 54 PillarsOfEternity 0x00000001000017b4 PillarsOfEternity + 6068 * Assertion: should not be reached at mini-darwin.c:248 Debug info from gdb: ================================================================= Got a SIGABRT while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application. =================================================================
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