Jump to content

Welcome to Obsidian Forum Community
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Photo

Modding scene videos


  • Please log in to reply
16 replies to this topic

#1
rjshae

rjshae

    Arch-Mage

  • Members
  • 4486 posts
  • Location:Seattle, WA
  • Pillars of Eternity Backer
  • Kickstarter Backer
  • Deadfire Backer
  • Fig Backer

Here's MERP UK's NWN2 Plug #11:

 

 



#2
rjshae

rjshae

    Arch-Mage

  • Members
  • 4486 posts
  • Location:Seattle, WA
  • Pillars of Eternity Backer
  • Kickstarter Backer
  • Deadfire Backer
  • Fig Backer

Kalister68 demonstrates his Larva creature:

 



#3
rjshae

rjshae

    Arch-Mage

  • Members
  • 4486 posts
  • Location:Seattle, WA
  • Pillars of Eternity Backer
  • Kickstarter Backer
  • Deadfire Backer
  • Fig Backer

Kallister 68's previous tileset release is a homage to the Elder Scrolls sewers in Oblivion:

 


Edited by rjshae, 12 April 2017 - 06:53 AM.


#4
rjshae

rjshae

    Arch-Mage

  • Members
  • 4486 posts
  • Location:Seattle, WA
  • Pillars of Eternity Backer
  • Kickstarter Backer
  • Deadfire Backer
  • Fig Backer

Kamal tests out a frame buffer visual effect that produces a mirror-like surface:

 



#5
rjshae

rjshae

    Arch-Mage

  • Members
  • 4486 posts
  • Location:Seattle, WA
  • Pillars of Eternity Backer
  • Kickstarter Backer
  • Deadfire Backer
  • Fig Backer

Here's NWN2 Plug #12:

 



#6
rjshae

rjshae

    Arch-Mage

  • Members
  • 4486 posts
  • Location:Seattle, WA
  • Pillars of Eternity Backer
  • Kickstarter Backer
  • Deadfire Backer
  • Fig Backer

For his latest beastie, Kallister 68 has been working on an Otyugh model:

 

 

He's still tuning the animation.



#7
rjshae

rjshae

    Arch-Mage

  • Members
  • 4486 posts
  • Location:Seattle, WA
  • Pillars of Eternity Backer
  • Kickstarter Backer
  • Deadfire Backer
  • Fig Backer

FreshLook is working on a way to import FBX and Granny files into Blender, then export for use in NWN2.

 

 



#8
rjshae

rjshae

    Arch-Mage

  • Members
  • 4486 posts
  • Location:Seattle, WA
  • Pillars of Eternity Backer
  • Kickstarter Backer
  • Deadfire Backer
  • Fig Backer

Another week, another plug:



#9
rjshae

rjshae

    Arch-Mage

  • Members
  • 4486 posts
  • Location:Seattle, WA
  • Pillars of Eternity Backer
  • Kickstarter Backer
  • Deadfire Backer
  • Fig Backer

NWN2 Plug #14:

 



#10
rjshae

rjshae

    Arch-Mage

  • Members
  • 4486 posts
  • Location:Seattle, WA
  • Pillars of Eternity Backer
  • Kickstarter Backer
  • Deadfire Backer
  • Fig Backer

The running Otyugh animation:

 



#11
rjshae

rjshae

    Arch-Mage

  • Members
  • 4486 posts
  • Location:Seattle, WA
  • Pillars of Eternity Backer
  • Kickstarter Backer
  • Deadfire Backer
  • Fig Backer

Here's a fight scene in the sewers with a third combat animation added:



#12
rjshae

rjshae

    Arch-Mage

  • Members
  • 4486 posts
  • Location:Seattle, WA
  • Pillars of Eternity Backer
  • Kickstarter Backer
  • Deadfire Backer
  • Fig Backer

Here's a couple more additions. First is a walkthrough of the "Classic Dungeon" port from NWN showing all the different tile variations, along with the marvelous Otyugh in action:

 

 

Meanwhile, Kallister68 has been working on a new creature model: the Crocadile. Here is the walk cycle:

 

 

and an idle animation:

 

https://www.youtube.com/watch?v=RspeX9zeCPQ&feature=youtu.be



#13
rjshae

rjshae

    Arch-Mage

  • Members
  • 4486 posts
  • Location:Seattle, WA
  • Pillars of Eternity Backer
  • Kickstarter Backer
  • Deadfire Backer
  • Fig Backer

The crocodile model has been released. Here's a video of the beastie in action:

 



#14
rjshae

rjshae

    Arch-Mage

  • Members
  • 4486 posts
  • Location:Seattle, WA
  • Pillars of Eternity Backer
  • Kickstarter Backer
  • Deadfire Backer
  • Fig Backer

FreshLook's project is continuing to make progress. Here , a C_Wolf_CL_Body01.MDB + c_wolf_skel.GR2 + c_wolf_Una_run.gr2 is converted to FBX and then imported it into Blender:

 



#15
rjshae

rjshae

    Arch-Mage

  • Members
  • 4486 posts
  • Location:Seattle, WA
  • Pillars of Eternity Backer
  • Kickstarter Backer
  • Deadfire Backer
  • Fig Backer

Ambushed by a Giant Frog!

 



#16
rjshae

rjshae

    Arch-Mage

  • Members
  • 4486 posts
  • Location:Seattle, WA
  • Pillars of Eternity Backer
  • Kickstarter Backer
  • Deadfire Backer
  • Fig Backer

Here, Drew demo's his North Forest area from BG2:SOAR:

To me it looks really good.



#17
rjshae

rjshae

    Arch-Mage

  • Members
  • 4486 posts
  • Location:Seattle, WA
  • Pillars of Eternity Backer
  • Kickstarter Backer
  • Deadfire Backer
  • Fig Backer

Here's a demo of Kalister68's new Wasp model:

 






0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users