Jump to content

Welcome to Obsidian Forum Community
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!

Reaping Knives and Novice's Suffering synergy

  • Please log in to reply
No replies to this topic



    (1) Prestidigitator

  • Members
  • 39 posts
  • Pillars of Eternity Backer
  • Kickstarter Backer
  • Deadfire Backer
  • Fig Backer

I really liked the way novice's suffering used to stack with the cipher power reaping knives. Unfortunately this was patched out with 3.02 I think.
I would really like to mod it back in :) I've gotten as far as opening px2_reaping_knives_weapon.unity3d in UABE. In the biggest MonoBehavior I found the value int WeaponType = 6. Could changing this to whatever value corresponds to unarmed attacks work? Does anyone know what that might be? Or am I way of base here? Any and all help would be greatly appreciated!



I figured it out :) If you open px2_reaping_knives.unity3d in UABE there is a MonoBehavior Base with a size of 368 bytes. At the end of that monobase you will find the variable UInt8 Unarmed = 0. Setting that to 1 did the trick! I followed this excellent guide on how to go about changing the value.

Edited by OlleDenStore, 11 February 2017 - 11:32 AM.

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users