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New Humble Indie Bundle - Psychonauts, Bastion, Amnesia, LIMBO


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#21
Hurlshot

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Back on the Xbox, Psychonauts used to make me nauseous (many 3D platformers do.) On the PC, so far it is much easier for me to handle, so I'm glad I got it. My daughter also played a bit, so that was fun.

#22
WDeranged

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Yeah Psychonauts definitely gave me motion sickness, it's the reason I never completed it.

#23
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But Psychonauts is so awesome! I never completed it either. Can't remember why. A crash? A disk failure?

Oh well, time to polish it off now!

#24
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This Humble Bundle just became even more awesome.

They've just added Braid to it.

They've also added Super Meat Boy, and Lone Survivor. Whatever they are.

But Braid! For those who have already bought it - you get Braid free now. :)

Braid, Bastion, Psychonauts, Amnesia, LIMBO. What's not to love?

http://www.humblebundle.com/

Note: you have to pay more than the current average (around $8 ) to unlock Braid and Bastion. If you didn't pay that, you can increase your payment above the average after-the-fact to unlock them.

Edited by Krezack, 07 June 2012 - 05:11 PM.


#25
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Cool, free bonuses. Lone Survivor looks interesting.

#26
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Braid, Bastion, Psychonauts, Amnesia, LIMBO. What's not to love?

Is this a trick question? Er... Limbo? :)

#27
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LIMBO is okay. I've seen enough people list LIMBO alone as the reason they purchased the Bundle to respect it.

I'm currently playing through it on Ubuntu and I'm enjoying it.

#28
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Problem is not really the game itself... I think it's terrible, but only played the demo, and it's jmo anyways. However based on that I saw free flash games better than this game, and Limbo was being sold for 10 or something on steam... srsly?!
It's the prime example of making a stupid marketing buzzword out of 'indie'. It's 'indie' and this ONE guy did this... oh wow... it must be cool. You get the picture.

#29
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Or, uh, people genuinely enjoyed it?

#30
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Or, uh, people genuinely enjoyed it?

Yes! And I didn't! ... So? You seem to miss the point...

I played free indie flash games that I enjoyed and they were even more simple than Limbo, and even if they were rated high on the respective sites they weren't front page steam news and the 'next best thing' in indie gaming you know.

Yes, I may be biased, because when I see any game which is a side-scrolling physics puzzle with limited palette, the first thing I think is 'man, the dev really didn't want to complicate things', but I don't think that invalidates the point which apparently[RPS] I'm not the only one trying to make.

#31
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You were implying that Limbo succeeded because people were somehow scammed into thinking it was good, and that was done through the careful construction of an "indie cred" surrounding the title. I don't believe that's the reason for its success, but it seems obvious that you do, and I guess it was pointless to make you consider the alternative when you're adamant about it.

The Rock, Paper, Shotgun piece is about a broader, different subject altogether (whether the "indie" label still makes sense) and.. uh.. it doesn't really support or hinder your point. It's just something else entirely O_o'

#32
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Implying? :blink:

So maybe I'm not so good in trying to express myself in English, if so mea culpa.

I felt it was important to include my view on the game exactly as to point out my potential bias - and also this is a discussion board, not some news site where I have to adhere to some kind of journalistic pseudo-political-correctness - but I still don't think it somehow bars me from making my point.

Which once again is that I see several games with similar 'production value' - and fyi no, I don't know how many people wrote this or that game - and ONE of them gets hyped on steam. Yes, you can argue that it was unfortunate that I saw it plastered all over the place to the point I'm using it as an example of 'indie-overhype', but it won't invalidate my experience even if others didn't notice or care.

It seems mildly strange that you're arguing a point I was trying to clarify in my previous post, and rather amusing that instead of giving me the benefit of doubt or asking me to be more clear, you simply dismiss the article I linked exactly because I think it makes my point a lot better than I ever could - only because it contradicts you ad hominem argument. All this while telling me what I was thinking. Great job!

EDIT: And just to be clear, this has nothing to do with how many people liked it or bought it, it's about how it was presented in my experience.

Edited by zero_or_more, 18 June 2012 - 01:40 AM.


#33
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It's 'indie' and this ONE guy did this... oh wow... it must be cool. You get the picture.


This is what you said. It speaks for itself, you're making a correlation. Maybe it wasn't your intention, but there's nothing you said later that even hints you had a problem exposing your opinion, you seem to be pretty convinced that its success derives from the marketing surrounding it rather than inherent qualities of the title.

Then you went on with this:

Yes, I may be biased, because when I see any game which is a side-scrolling physics puzzle with limited palette, the first thing I think is 'man, the dev really didn't want to complicate things', but I don't think that invalidates the point which apparently[RPS] I'm not the only one trying to make.


You outright said that Rock, Paper, Shotgun was making your same point, but they aren't. They're talking about how the indie label has been stretched to the point that it's losing its meaning, while Limbo would arguably fit into how it was originally used.

Finally, as a little aside mention, ad hominem doesn't mean what you think you do. I never attacked you, I don't even remember what you posted in other threads besides this. I attacked your arguments about Limbo and its reception, because I don't think they hold up. You think they still do and uhm, more power to you I guess! An ad hominem argument would have gone pretty much like this: (made-up example) "Oh but you're the same guy that thought Mass Effect 3 is a masterpiece *rolls eyes*"

P.S. : I'd imagine Limbo is a game that gets hyped on Steam because.. it's on Steam. Other games probably didn't end up there, for various reasons (maybe the developers didn't want to put it there? maybe Steam refused them? I don't know) and didn't get such a visible platform.

#34
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It's 'indie' and this ONE guy did this... oh wow... it must be cool. You get the picture.

This is what you said. It speaks for itself, you're making a correlation.

What? No matter how many time I read the part you quoted I always interpret it as a general statement, and unsurprisingly did so too when I wrote it. It's similar to this one: 'Indie is down-to-earth, the work of tireless blue collar DIY craftsmanship.' It's from that irrelevant article - except I'm not a native English speaker, and in no way could have wrote it like that. Sorry. I could say the very same thing about Minecraft - and I like Minecraft... well mostly anyways. :)

Or perhaps you have a problem with the 10 part and misquoted it? I could even understand that, but I was trying to make a point with the free vs. 10 thing and how creating a buzz with Steam suddenly elevates a game above (imho) similar games - and the buzzword was indeed 'indie'.

Maybe it wasn't your intention, but there's nothing you said later that even hints you had a problem exposing your opinion, you seem to be pretty convinced that its success derives from the marketing surrounding it rather than inherent qualities of the title.

Why should I have a problem exposing my opinion, and what does that have to do with any of this? Like I said I like Minecraft and could make the very same argument using that game as an example. It's not even on Steam and it started out as an 'indie' game, no? But what is it now?

And that second part - that's so absurd I couldn't even make things like that up. So I don't like a game and suddenly everyone is stupid who buys it or how do you think that? But you keep presenting it as my opinion and like I said dismiss anything which would contradict it - and use the ultimate reasoning of 'it speaks for itself' and 'it seems obvious'...

So 'it seems obvious' you made that part up, and used it to discredit anything I was actually trying to say, making little to no counterarguments. Perhaps you don't realize, but I find this deeply offending. Especially when you accuse me of lying regarding the article being about my point.

And then you go on about not attacking me in a smug paragraph... well sure! I just hope you refrain from replying to this otherwise dead thread, now that you've made your point.




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