TKDancer Posted May 17, 2018 Share Posted May 17, 2018 (edited) So, im trying to make the healing spell chanter's have(Rejoice my friends, two fingers of daylight) to hit self ON CAST(it can already hit self, but only on a bounce) akin to some of the party buff spells that hit both self and allies within the conei tried setting the affected target value(on the attacks.gamedatabundle) from friendly to ally but that broke the game(no one could properly target anyone anymore, not even enemies and abilities couldnt be aimed) and also tried setting forced target to self but that just disable manual targeting, i was looking at it now and thought about changing the "launchoffset" so its cast behind caster, but how exactly would i go about doing that? what x,y and z values would i need to use? anyone got any other ideas? edit: managed to set it to ally without breaking game, but still not healing self Edited May 17, 2018 by TKDancer Link to comment Share on other sites More sharing options...
TKDancer Posted May 18, 2018 Author Share Posted May 18, 2018 still no success whatsoever :^(no matter how many times try to mimic the attack of other invocations into the healing one i cant make it hit self on cast Link to comment Share on other sites More sharing options...
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