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Dual Wield Ranged/Melee


Kragtor

Question

So, the game allows you to dual wield a one-hand ranged weapon like Pistol/wand with a one-hand melee weapon. This means that when at range, you fire the ranged weapon, but if your target is in melee range it switches to your melee weapon.

 

It gives you all of the Dual Wield bonuses (passive -30% recovery and Two Weapon specialisation). But it doesn't give you the passive bonuses of the weapons if you aren't using them. So, if I put on a melee weapon that gives me a buff passively, I don't get the buff unless i'm actually fighting with the weapon.

 

Like, the mace (Bardatto's Luxury) that gives Nobility (Resistance to Constitution Afflictions while above 50% health). I don't get Nobility, even though it doesn't require hitting or anything. It's just a passive.

 

I hope this is a bug, so i'm reporting it here.

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Did some further testing, it does show up it was just listed weird.

 

It's listed as the weapon itself in the Active Effects(Bardatto's Luxury: Grants Nobility), and doesn't show up on the character portrait side bar.

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