May 10, 20187 yr I play with heavy auto-pause settings, and one of them is being both a bane of me and a really needed option. I entered the first settlement in playthrough, and I can barely traverse it with Spell Cast auto-pause option on. This screenshot speaks well of it all: https://i.imgur.com/0upBZLU.jpg Can the modals get removed from triggering Spell Cast, or be moved to separate pool? They are instants, so you need less tracking over these.
May 10, 20187 yr The same issue. It becomes even more irritating when the auto-center option is on. I've found some funny null ref exceptions in log Something also happened with the text in right bottom corner after switching language. DxDiag.txt output_log.txt Iatra(8454fb5f-8405-42bf-af47-b365c192ac1b) quicksave.zip Edited May 10, 20187 yr by Iatra
May 16, 20187 yr Solution Hello LtLukoziuz, Thanks for posting! I'll get the Spellcast auto-pause issue bugged for our devs to look into. Best, -Caleb I like big bugs and I cannot lie...
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