Roadkill87 Posted May 9, 2018 Posted May 9, 2018 Hi all, I enjoy playing rogues, and with new multiclass system introduced in Deadfire I decided to put together something a bit different. I'm sure someone here already done it in the beta, but I'll give it a go anyways; It's a support/riposte tank build that uses Paladin passives (Darcozzi for RP reasons) to stack defenses, and Rogue for Persistent Distract/Riposte combo with nice damage boost via Streetfighter. Skill/attribute wise the character is built for wide range of dialogue options for a richer gaming experience, not just utility/effectiveness in combat. Specifics: Darcozzi Paladini/Streetfighter Human Aedyr Merchant MIG: 15 CON: 12 DEX: 10 PER: 9 INT: 15 RES: 17 Take note that I'm not a min-maxer at heart, nor is riposte the main source of damage since it's a bit lackluster atm, as I hear. Skills points should focus on Mechanics (secondary Athletics) as active, and Insight/Diplomacy (some Streetwise points) as passive. Avoid taking +engagement slots (except Distraction) to get flanked more easily for damage bonus (dagger modal will nullify the penalty). Aura of choice is +acc/crit, let Pallegina handle the armor boosting one Weapon setup is dagger for modal + X (either sword or any other slow 1H for stronger ripostes/full attacks). I'll expand on the talents a bit later because I'm at work Let me know what you think about this concept. Thx in advance
Roadkill87 Posted May 9, 2018 Author Posted May 9, 2018 As for talent build: LVL1: LoH (Darcozzi), Flames of Devotion, Escape LVL2: Deep Faith LVL3: Sworn Enemy LVL4: Zealous Aura, Blinding Strike LVL5: Two Weapon Style LVL6: Divine Purpose LVL7: Riposte, Shared Flames LVL8: Dirty Fighting LVL9: Confounding Blind LV10: Persistent Distraction, Liberating Exhortation LV11: Sworn Rival LV12: Exalted Focus LV13: Uncanny Luck, Greater LoH LV14: Deep Wounds LV15: Mental Fortress/Tough/Righteous Soul (pick one) LV16: Sap, Virtuous Triumph A couple of questions: Anyone tried Sap? Is it worth the slot? I kinda wanted it for the afflictions that work toward Deathblows passive (without companion help) Do passives/modals such as Uncanny Luck/Exalted Focus/Dirty Fighting stack for Hit to Crit conversion? And finally, when enemy is distracted via Persistent Distraction, how much of a penalty to his Accuracy will he get? Thx in advance and sorry for the double post.
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