April 21, 20187 yr Not sure if bugged or intended, either way IMO this feature should be modified. For details please look here: https://forums.obsidian.net/topic/96942-blunted-criticals-is-weird/
April 23, 20187 yr Just so the problem is stated clearly in the bug forum thread: Core issue is that, due to the way the damage formula calculates out, weapons with the "blunted criticals" trait (i.e., guns and the arbalest) can do significantly less damage on a critical hit than they do on a normal hit. Edited April 23, 20187 yr by Dr. Hieronymous Alloy