SaruNi Posted March 30, 2018 Posted March 30, 2018 (edited) attributescore [player name, player, or Player_name] isn't working because a "paperdoll" object is being created that has the name Player_[name]. This bug doesn't happen with a new game, but only after loading a saved game. Edited March 30, 2018 by SaruNi
0 Cdiaz Posted March 30, 2018 Posted March 30, 2018 Hey SaruNi! Just to be sure, this is loading a saved game created after the new patch right? Not an older save pre patch? Thanks! -Caleb I like big bugs and I cannot lie...
0 SaruNi Posted March 30, 2018 Author Posted March 30, 2018 Hey SaruNi! Just to be sure, this is loading a saved game created after the new patch right? Not an older save pre patch? Thanks! -Caleb Yes. It was working fine before.
0 SaruNi Posted March 30, 2018 Author Posted March 30, 2018 Unless there was another patch after the new beta was released today?...
0 SaruNi Posted March 31, 2018 Author Posted March 31, 2018 (edited) Bug also applies to new adventurers recruited in a save that's been loaded (i.e. you load the save, recruit them, and the "paperdoll" bug prevents them from being parameterized). And doesn't just affect attributescore but addability as well, presumably any console command that requires the character to be a parameter. Anyone find a workaround, other than creating a new game?.... Edited March 31, 2018 by SaruNi
Question
SaruNi
attributescore [player name, player, or Player_name] isn't working because a "paperdoll" object is being created that has the name Player_[name].
This bug doesn't happen with a new game, but only after loading a saved game.
Edited by SaruNi4 answers to this question
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