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Some minor visual and gameplay glitches

Areas Graphics User Interface

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AshTree

AshTree

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This post is less about trying to resolve an issue as it is just trying to raise awareness about some bugs and glitches that hopefully will be resolved either by or soon after launch. I will note each issue as I encountered them:

 

1) If a banner is within the radius of a fireball, the cloth texture gets warped an elongated for the duration of the fireball animation. The elongation gets more pronounced depending how close the banner is to the center of the fireball and the warping seems to always go toward the center. This effect does not seem to happen when other wizard area of effect spells are cast (such as web or chill fog,) and isn't triggered by explosions from grenades.

 

2) Spell caster action trays have a habit of shacking slightly when browsing spells both in and out of combat. The shacking stops if you select another character, regardless if that other character is also a spell caster, and is far more pronounced with Priests as opposed to Wizards.

 

3) At no point in the maps of Poko Kohara or Engwithan Waystation Levels One and Two was there a music transition for combat. Over the 1 hour of playtime, the same song looped endlessly.

 

4) The statue in the hidden room of Engwithan Waystaion Level One displays o text when you inspect it. However, the log will display the text "Character has discovered something interesting" and if you hit tab the text will appear. After you have hit tab, the inspect button will function as normal.

 

5) After reading the expedition log found on the body found near the entrance of Engwithan Waystaition Level Two, the game would not unpause when I hit space. It was only after I hit escape that the game resumed as normal, although it is important to note that hitting escape that time did not bring up the pause menu,

 

6) The Imps found after the body carrying the expedition log have two glitches. First, there are a few imps in the next room that have no line of sight to you but keep you in combat without actually leaving the room or taking any action against you. Additionally, when these imps are attacked they do not attack the party.

 

These are the glitches I have found so far, please feel free to add with your experiences or expand this list if you find your own.







Also tagged with one or more of these keywords: Areas, Graphics, User Interface

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