February 19, 20188 yr I can't tell if this is a bug or a "feature". I cast Wall of Fire as an initiate to combat. But then it twinks out, I lose the spell count for that spell level and combat starts. Is that the way it is supposed to work? I can't precast Wall of Fire? Kind of sucks if that's the way it is supposed to work. Joe
February 19, 20188 yr Doesn't it work the same way in PoE1? So, it's by design, no? *** "The words of someone who feels ever more the ent among saplings when playing CRPGs" ***
February 19, 20188 yr Author Doesn't it work the same way in PoE1? So, it's by design, no? I've never had Wall of Fire fail me in PoE1. I don't know what I have done differently if it is supposed to be the same. Joe
February 19, 20188 yr I'm stupid enough not to realize that I could've initiated combat with a Wall of Fire, that thing is for sure. I think you've found a bug, good sir! Edited February 19, 20188 yr by IndiraLightfoot *** "The words of someone who feels ever more the ent among saplings when playing CRPGs" ***
February 20, 20188 yr Wall of Fire also now doesn't cause combat to start when it attacks or hits an enemy. Same for Wall of Force. And when pre-cast it seems they only last for two ticks rather than 30 seconds. Pre-casting the wall and seal spells outside of combat had been working before iirc, but there had been a bug where they'd immediately become invisible. Their tick would still be there though.