Smoke Veil grants user invibile for a few second, Smoke Cloud causes affliction to enemies around the caster.
For me this two abilities are totally different except their name all have smoke keyword.
My question is if Smoke Veil -> Smoke Cloud is a inferior to upgraded version, then they should share some similar function. For example Smoke Cloud not only grant user Invisible, but also cause Affliction around user.
If not, then they should not be in a tree structure, but in each seperate section.
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dunehunter
Smoke Veil grants user invibile for a few second, Smoke Cloud causes affliction to enemies around the caster.
For me this two abilities are totally different except their name all have smoke keyword.
My question is if Smoke Veil -> Smoke Cloud is a inferior to upgraded version, then they should share some similar function. For example Smoke Cloud not only grant user Invisible, but also cause Affliction around user.
If not, then they should not be in a tree structure, but in each seperate section.
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