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Ghlorofaex encounter mechanics is a ****ing mess


Question

Posted

I would love to provide a detailed description of what just happened but I think “the game threw up” probably is as good as it’s gonna get.

 

Lem enounters and defeats a henchman

Tries to closer dragon shows up

I start selecting cards; trying to figure out my strategy for taking damage while still having the right cards to actually close the location once this bull**** is over

Valeros tries to help out with a blessing

Back to Lem; nope even with Val’s blessing it’s no good

Cancel out of Val’s blessing...

Oh wait now he’s closing Lem’s location and needs to banish a card

Fine whatever take this one

Except he can’t proceed because it’s Lem’s turn...

And Lem can proceed because Val is acting

Cancel out of the game

Restart

Same ****

Click around until something hopefully works

Something finally does work

Lem is being prompted to banish a card to close his location (while the dragon card is still there...are we fighting or what?!)

Lem banishes a card

Now I’m taking dragon damage...fine whatever

Hand resets (dragon is still there)

Take dragon damage again (****ing seriously?)

Finally Lem’s turn is over, but that dragon card is on every screen.

 

 

Hey guys, EVERY encounter where x spawns y is hosed....Ghlorofaex, Silas, mother****ing Muck Grauls...Every. Single. One. Please consider addressing this in a future patch. Thanks.

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Posted

Btw...all the above cost me was Lem not having enough cards left to survive 6-2 on Legendary. Hopefully I have better luck avoiding bugs on my next attempt.

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