JFutral Posted December 31, 2017 Posted December 31, 2017 First, is there some guide somewhere that goes over how multi-classing affects when new level-up abilities are available? Related, in experimenting with various random multi-class configurations, I have an Orlan Priest (Magran)/Chanter (Beckoner). I keep forgetting I have the Reny Daret invocation because it shows up under the Spell icon instead of the Chanter/Phrases icon. Relating back to the first point, I feel like I am missing out on new invocations at Level 7. But I have no way of knowing. I don't know which I prefer, now that I remember that's where it is at. But negotiating the different class abilities is not always clear cut. Or maybe I just need to get used to it. Other UI things—popup aids cover up other information. Like when I click on a portrait, the character info (name and health) covers up the his or her toolbar. And the same when I select, say Empower, its description covers up the next level up toolbar, such as spells. And I am sure the small scale of the beta is playing a role, but I do enjoy the so far faster load times. Keep that if you can. I like not having enough time to make toast while loading. I still don't always know when a character is finished with an action since the action icon never changes (AI turned off). I keep slapping my forehead when I realize a character has been standing idle for a couple of turns. This has been reported already as a bug. Just feel like sharing a "Doh!" moment. Joe
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