Aloth wears "Shoed in Faith" and Eder wears the cap. Aloth gets crit by an enemy attack which causes Shoed in Faith trigger Consegrated Ground. Combat ends but the effect of Consegrated Grounds continues. Eder gets healed by Aloths Consegrated Grounds and the cap causes confusion on Aloth. This starts combat and combat ends when the confusion effect ends a few seconds later.
expected behaviour:
The cap should not cast confusion on party members when they heal you.
update:
confusion can also trigger when Eder is hit by "strange mercy" when my kind wayfarer kills an enemy. Looks like it works with any healing, maybe also other effects.
I am surprized it took so long until it happened because I use those skills (iconic projection, strange mercy) every combat.
Question
Madscientist
https://imgur.com/a/etMiX
Aloth wears "Shoed in Faith" and Eder wears the cap. Aloth gets crit by an enemy attack which causes Shoed in Faith trigger Consegrated Ground. Combat ends but the effect of Consegrated Grounds continues. Eder gets healed by Aloths Consegrated Grounds and the cap causes confusion on Aloth. This starts combat and combat ends when the confusion effect ends a few seconds later.
expected behaviour:
The cap should not cast confusion on party members when they heal you.
update:
confusion can also trigger when Eder is hit by "strange mercy" when my kind wayfarer kills an enemy. Looks like it works with any healing, maybe also other effects.
I am surprized it took so long until it happened because I use those skills (iconic projection, strange mercy) every combat.
Edited by Madscientist0 answers to this question
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