Hariwulf Posted November 17, 2017 Posted November 17, 2017 This happened on the 2nd map, to the point I find it unplayable because it bugs out every time: - Enemies are un-targetable - Combat won't end even if there are no enemies - Wounds won't heal, or heal after 6 rests - UI flickering - Party health becomes invisible on portrait - Characters run back and forward in combat
0 Sking Posted November 17, 2017 Posted November 17, 2017 Hey Hariwulf, Most of these issues are known and we are currently looking at fixes for a future BB update. I would love a little more info on a few of them though (Listed below). - Enemies are un-targetable Can you be more specific on this one? - Combat won't end even if there are no enemies This is most likely because of the Merc Fighter's Mule Kick ability. If you Knock Down/Up certain creatures they will be put into a bad state, and combat will not end. - Wounds won't heal, or heal after 6 rests Having trouble reproducing this one. Can you link me your save file? - UI flickering This is a Save/Load issue. - Party health becomes invisible on portrait This is a Save/Load issue. - Characters run back and forward in combat Not sure what you mean on this one... Where your characters blocked from reaching a target but kept trying to get there? If you could expand on this one as well? I got your back - SKing
0 TT1 Posted November 25, 2017 Posted November 25, 2017 I´m having the same problem with wounds. They just dont heal!
0 TT1 Posted November 25, 2017 Posted November 25, 2017 The only way to resolve this problem is using the Rest command, in the console.
Question
Hariwulf
This happened on the 2nd map, to the point I find it unplayable because it bugs out every time:
- Enemies are un-targetable
- Combat won't end even if there are no enemies
- Wounds won't heal, or heal after 6 rests
- UI flickering
- Party health becomes invisible on portrait
- Characters run back and forward in combat
3 answers to this question
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