Unfortunately the file sizes on my screencaps are slightly too high to upload but regardless, the spell Ancient Brittle Bones is not functioning properly, and there are two things going on here. The first is that every class of Chanter spawns 6 skeletons when they use the spell, instead of the normal 3 (it should just be the Beckoner subclass that spawns 6). The second is that when any Chanter class uses the spell Ancient Brittle Bones the skeletons that die do not spawn two in their place, regardless of what or who kills them. I have only tested this with a single class chanter, no multiclassing.
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TheHoraeOfDoom
Unfortunately the file sizes on my screencaps are slightly too high to upload but regardless, the spell Ancient Brittle Bones is not functioning properly, and there are two things going on here. The first is that every class of Chanter spawns 6 skeletons when they use the spell, instead of the normal 3 (it should just be the Beckoner subclass that spawns 6). The second is that when any Chanter class uses the spell Ancient Brittle Bones the skeletons that die do not spawn two in their place, regardless of what or who kills them. I have only tested this with a single class chanter, no multiclassing.
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