Jump to content
  • 0

3.06bug: Kana hits dead enemy with *NameError*





I fight Xaurips in the 5th level of Od Nua. The last enemy of this group is a Xaurip Master.

My Paladin kills him with flames of devotion and activates strange mercy and inspiring triumph.

Afterwards Eder hits him with "into the fray" and makes him dazed for 18 seconds.

Then Kana hits *NameError* with dragon trashed.

Finally Kana stops singing, because all enemies are dead and combat is over.


expected behaviour:

An attack should only hit living enemies unless stated otherwise (like a corpse explosion spell).

When there is no living enemy around, attacks should hit nothing at all, not a *NameError*.

It is normal that it can take a few seconds between the death of the last enemy and end of combat, but you should not hit dead enemies during this time.

Link to comment
Share on other sites

0 answers to this question

Recommended Posts

There have been no answers to this question yet

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...