arcaril Posted January 18, 2017 Share Posted January 18, 2017 Android 4.2.2 (via Memu emulator 2.8.6 ) - Samsung GT-P5210 PFID : AC1FB7F38F6175E6 No problem with connection to my ID Playing with the bundle (all adventures + character's add-on) No Permadeath, no Pass and play Story Mode - Angel In tower, Legendary Difficult 5 Heroes (in the turn order) : Seoni - Lini - Amiri - Seela - sajan WILD CARDS : too many scarecrows retaliation 1) Amiri at the city gates After loosing a fight against a satyr, no monster was added to the location deck. 2) Seelah at the Shrine of de lamashtu or Seoni at the angel tower or at the throne room, or Sajan at the waterfront, against the Faceless stalker henchman, after failing wisdow check, the monster doesn't add 2 to his combat value 3) Sajan at the mill encounter a mercenary too many scarecrow cause Lini at the temple to summon and encounter a henchman defeated by a divine light + book + animal spell recharged, but no return to the monk battle. the monster image is stuck on the left part of the screen. and the turn pass to amiri instead of seoni. (turn order might be : Seoni - Lini - Amiri - Seela - sajan) on the sajan next turn, the mercenary is still on the top of the deck. sajan encounters the mercenary. He fight himself an other scarecrow hencheman and return to his mercenary fight. 4) Amiri movement from temple (closed) to waterfront the game doesn't offer me to take Seelah with her, due to her special movement power Link to comment Share on other sites More sharing options...
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arcaril
Android 4.2.2 (via Memu emulator 2.8.6 ) - Samsung GT-P5210
PFID : AC1FB7F38F6175E6
No problem with connection to my ID
Playing with the bundle (all adventures + character's add-on)
No Permadeath, no Pass and play
Story Mode - Angel In tower, Legendary Difficult
5 Heroes (in the turn order) :
Seoni - Lini - Amiri - Seela - sajan
WILD CARDS :
too many scarecrows
retaliation
1)
Amiri at the city gates
After loosing a fight against a satyr,
no monster was added to the location deck.
2)
Seelah at the Shrine of de lamashtu
or Seoni at the angel tower or at the throne room,
or Sajan at the waterfront,
against the Faceless stalker henchman, after failing wisdow check, the monster doesn't add 2 to his combat value
3)
Sajan at the mill
encounter a mercenary
too many scarecrow cause Lini at the temple to summon and encounter a henchman
defeated by a divine light + book + animal
spell recharged, but no return to the monk battle.
the monster image is stuck on the left part of the screen.
and the turn pass to amiri
instead of seoni.
(turn order might be : Seoni - Lini - Amiri - Seela - sajan)
on the sajan next turn, the mercenary is still on the top of the deck.
sajan encounters the mercenary. He fight himself an other scarecrow hencheman and return to his mercenary fight.
4)
Amiri movement from temple (closed) to waterfront
the game doesn't offer me to take Seelah with her, due to her special movement power
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