October 17, 20169 yr This appears to be another Combat:Melee vs. Combat:Strength-type bug. When you played the Belt of Incredible Dexterity the following appears to be happening in the above screenshots: Pic1: Harsk has +7 worth of bonuses. +3 of that is from this being a Combat:Ranged check. Pic2: Belt is revealed, adds +1 to the check, but also changes it to a plain Combat:Dexterity check, so you lose that +3 Ranged bonus. Net change is a -2 unless you check to change it back to Combat:Ranged. Edit: Same sort of thing happening in this post too. Edited October 17, 20169 yr by Ethics Gradient
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