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Scarletty Manor doesn't give item if scenario is won on it


Longshot11

Question

The location Scarletti Manor, when permanently closed, adds 1d6 items to it, and gives the top item to player.

 

I had cornered and defeat the villain in Scarletti Manor; the location should have closed, rolled for items, and give me 1 item before the scenario end; instead, the scenario ended immediately.

 

Turtleback Ferry seems to have the correct behaviour, in granting you an item before scenario end.

 

I haven't tested the General Store or other similar locations.

You can use the 'Mark Solved' button beneath a post that answers your topic or confirms it's not a bug.

The time that devs don't have to spend on the forum is a time they can spend on fixing the game.

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