Others have already pointed out that summoned henchmen are triggering the Heroic/Legendary effect in 3-5, but this is happening elsewhere.
Quest mode, and summoned henchmen triggered both the scenario power (roll 1d6, on 1 discard blessing) and close location. This happened for both the Guard Tower (summon henchman at start of turn) and for Goblin Raid. Each Goblin Raider triggered the scenario power roll, but only the first summoned Raider triggered the close location roll.
Note that this is not happening uniformly; other scenarios have had raids without triggering anything.
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Bullwinkle
Others have already pointed out that summoned henchmen are triggering the Heroic/Legendary effect in 3-5, but this is happening elsewhere.
Quest mode, and summoned henchmen triggered both the scenario power (roll 1d6, on 1 discard blessing) and close location. This happened for both the Guard Tower (summon henchman at start of turn) and for Goblin Raid. Each Goblin Raider triggered the scenario power roll, but only the first summoned Raider triggered the close location roll.
Note that this is not happening uniformly; other scenarios have had raids without triggering anything.
1.0.3, iPad Air, iOS 8.4.
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