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Posted

At level 4 the phantoms at Caed Nua will destroy a barbarian regardless of build, same goes for any melee build. Barbs also get better with age, like fine wine.... And they are gear dependent. They are a great class but you shouldn't judge them at that level against phantoms and shades, any class is going to struggle. What works consistently for me there is: 1 spamming fan of flames scrolls and or a Mage with the spell. 2 A ranger - high perception, wounding shot with a heavy weapon preferably an arbalest, fine enchantment and fire lash. 3 druid with firebrand. Obviously for anything other than scrolls you'd need some custom companions.

"Those who look upon gods then say, without even knowing their names, 'He is Fire. She is Dance. He is Destruction. She is Love.' So, to reply to your statement, they do not call themselves gods. Everyone else does, though, everyone who beholds them."
"So they play that on their fascist banjos, eh?"
"You choose the wrong adjective."
"You've already used up all the others.”

 

Lord of Light

 

Posted

I also found an interrupt build underwhelming to be honest, tried one some time ago from posts Boeroer made. Orlan, white that wends, max perception. To be fair it's not so much the build that's the problem, it's the thought of a barbarian with no might:)

Personally I like high might and keeping dexterity at 10. I just found the character did very little damage and while interupts are nice, a barb with high might and good perception ends up dealing a substantial amount of interupts anyway, and the might boosts their healing and damage.

"Those who look upon gods then say, without even knowing their names, 'He is Fire. She is Dance. He is Destruction. She is Love.' So, to reply to your statement, they do not call themselves gods. Everyone else does, though, everyone who beholds them."
"So they play that on their fascist banjos, eh?"
"You choose the wrong adjective."
"You've already used up all the others.”

 

Lord of Light

 

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