gunman78 Posted March 4, 2016 Posted March 4, 2016 Looking at the description of potions, some of them seem not to be worth at all using. Maybe I miss something about them. For example: Potion of Iron Skin: +8 Damage Reduction until damaged. This seems totally useless. Means absorbing only once 8 damage. The lower level potion Potion of Spirit Shield seems much better, because it provides +3 DR over 45 seconds. Potion of Wizard's Double (+40 Deflection until Hit or Critically Hit, lasts indefinitely) seems better than Potion of Mirrored Image (+25 Deflection until damaged for 60 seconds) Potion of Barring Death's Door - for the potion to take effect means the character would have been killed, but if you reached that point means the character will be knocked out of combat nevertheless, so why prepare to lose a battle with such potions? Potion of Fleet Feet - that would be useful if you could drink it before combat. If you try to use it to escape from a difficult position, chances are your character will be surrounded and locked before he could finish drinking the potion. On the other hand, really good potions seems to be: Potion of Bulwark Against The Elements, Potion of Deleterious Alacrity of Motion or Potion of Llengrath's Displaced Image.
AndreaColombo Posted March 4, 2016 Posted March 4, 2016 I mostly use DAOM and Major Endurance. On a Backlash Beldam build I'll use Fire Shield as well. Flask of War Paint is pretty good if you're not already using Scroll of Valor. "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
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