Xaratas Posted February 29, 2016 Posted February 29, 2016 To complete our translation mod further we need some more informations. These files have no translation at all. Are they used ingame? Or was nyfre and lurgolder cut after creating these resource files? What about the others? conversations\03_defiance_bay_ondra_gift\03_cv_lurgolderconversations\00_dyrwood\00_cv_nyfre conversations\00_dyrwood\00_cv_nyfre_theft conversations\00_dyrwood\00_cv_nyfre_medreth_01conversations\00_dyrwood\00_si_cliaban_water_tunnel_02conversations\00_dyrwood\00_cv_nyfre_medreth_01conversations\00_dyrwood\00_harond_intro Files like these are also untranslated, are the contents displayed somewhere? In the floating boxes over npc heads? In the log window? conversations\07_gilded_vale\07_bs_tortureconversations\bs_greetingsconversations\db_ambients_allconversations\te_barks_allconversations\db_barks_allconversations\te_ambients_all More modding for PoE II | How to Work with Stringtables
0 Aarik D Posted February 29, 2016 Posted February 29, 2016 Hey Xaratas, Those lines were cut from the game and don't show up in game, but they remain in the database. Hope that helps! Obsidian Discord || Grounded Discord
0 Xaratas Posted February 29, 2016 Author Posted February 29, 2016 What stands the bs, db, te abbreviation for? And now for the expansions: WM P1 conversations/08_wilderness/08_si_ice_fishing.stringtable conversations/px1_02_durgans_battery/px1_02_bs_battery_mirror_barks.stringtable Wasn't that much, a few missing strings by ourself but no complete files besides the named one an the clearly marked one (conversations/px2_companions/px2_companion_cv_maneha_scratchwork_do_not_translate.stringtable) More modding for PoE II | How to Work with Stringtables
0 Aarik D Posted March 1, 2016 Posted March 1, 2016 Hey Xaratas, Those files can be ignored as well. I'm not sure what the bs, db, or te means, but that was in a result of those files being renames but did not update in the database. Obsidian Discord || Grounded Discord
Question
Xaratas
To complete our translation mod further we need some more informations.
These files have no translation at all. Are they used ingame? Or was nyfre and lurgolder cut after creating these resource files? What about the others?
conversations\03_defiance_bay_ondra_gift\03_cv_lurgolder
conversations\00_dyrwood\00_cv_nyfre
conversations\00_dyrwood\00_cv_nyfre_theft
conversations\00_dyrwood\00_cv_nyfre_medreth_01
conversations\00_dyrwood\00_si_cliaban_water_tunnel_02
conversations\00_dyrwood\00_cv_nyfre_medreth_01
conversations\00_dyrwood\00_harond_intro
Files like these are also untranslated, are the contents displayed somewhere? In the floating boxes over npc heads? In the log window?
conversations\07_gilded_vale\07_bs_torture
conversations\bs_greetings
conversations\db_ambients_all
conversations\te_barks_all
conversations\db_barks_all
conversations\te_ambients_all
3 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now