March 16, 20169 yr The mourning gloves are doing something weird in my game. When killing the enemy on the monk, it adds 18 some endurance, and then immediately subtracts it from the monk. It's as if it is draining endurance, but the enemy is already dead, so it drains the killer's endurance instead.
March 16, 20169 yr Author The gloves are bugged. They harm the wearer instead of enemy. If you use them (for the other benefits), I suggest wearing an item with endurance regeneration (like The Scars armor), as that will suppress it. Without the endurance, another pair of gauntlets is probably better. Note: I have also noticed other bugs with those gloves. In certain situations it seems to offer more than 10% attack speed (like it doesn't actualy expire and stacks with itself). I have had a dagger and shield offer zero recovery and no other speed buffs because of this until I saved and reloaded. Doesn't always happen... Not sure what triggers it, but I have only seen it with the new soul bound dagger. Maybe the firebug proc causes it somehow? I also know for sure there are health bugs with triggered immunity. It often heals me to full health when it expires. Lots and lots of bugs in 3.01. Edited March 16, 20169 yr by Braven
May 24, 20223 yr Em 21/12/2020 às 13:01, Markovka disse: Esta compilação ainda funciona com uma versão 3.07? I'm using her, lvl 5 at the moment and it's been fun
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