Okay, this is probably one of the tiniest issues I'm going to report in my life, but whatever. The scripted interaction with the pool inside Ionni Brathr seems to apply any penalties incurred on the player character, regardless of which character was actually selected for the task in the dialogue.
Specifics: sent Edér down, he succesfully made the first check (constitution) and then picked the option to swim back up as fast as possible. Edér failed whatever check it is and text indicated that he made it out but recieved injuries to his leg - however, these penalties (Twisted Ankle and Wrenched Knee) were applied to the player character (party slot 1) rather than Edér.
Question
Izichial
Okay, this is probably one of the tiniest issues I'm going to report in my life, but whatever. The scripted interaction with the pool inside Ionni Brathr seems to apply any penalties incurred on the player character, regardless of which character was actually selected for the task in the dialogue.
Specifics: sent Edér down, he succesfully made the first check (constitution) and then picked the option to swim back up as fast as possible. Edér failed whatever check it is and text indicated that he made it out but recieved injuries to his leg - however, these penalties (Twisted Ankle and Wrenched Knee) were applied to the player character (party slot 1) rather than Edér.
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